#How To Make A Structure A Unary Structure
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Well
So strongholds don't generate once in a given world, they generate exactly 128 times
but you can set the count value
You can make a structure generate only once, but it will always be at the center of the world
oh yea
you can do it using a load function tho
you can use the place function to place a structure
and have that structure not generate
hmm oh wait
using macros, you can load those chunks
I was misremembering, the count field is the total number that will spawn, not the number per ring like I thought
lets the people talk
:)
So yeah you can do just one. You'll use the concentric_rings spread type in your structure_set file, with a count of 1 and whatever spread and distance value you want
nope
No, but it may always generate in the same circular coordinate range
Probably in what would be the first "ring"
yea
But whether that's positive/negative X/Z will still vary
but if you set the distance values very high you wouldn't notice it
You can learn more about how the concentric_rings placement type works here
https://minecraft.wiki/w/Structure_set
A structure set is used to determine the position of structures in the world during world generation. They are configured using JSON files stored within a data pack in the path data/<namespace>/worldgen/structure_set. Structure sets are not referenced in a dimension or biome. Instead, the existence of the resource is enough to make the structure...
I'll definitely look into it. Thank you both.
np
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15m
Spread: How many attempts are on the closest ring to spawn. Value between 0 and 1023 (inclusive). The number of attempts on the Nth ring is: spread * (N^2 + 3 * N + 2) / 6, until the number of attempts reaches the total count.
Would I be reading this correctly if I interpreted it as "if you set spread to 0, it will never attempt to place the structure"? given that
0 *<anything> = 0?
Re-opened the channel. Make sure to close it again once you're done.
Having considered this, and done the math, I'll probably just use the Stronghold spawning mechanics. 1 Stronghold per 28,125,000 sq kilometers seems reasonable. O.O
My lord I'd never even considered it in that scale... It's freaking ginormous.
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1h42m