#What's the most 'empty' sound event?
1 messages · Page 1 of 1 (latest)
<@&1201956957406109788>
💬 While you wait, take this time to provide more context and details.
🙇 If nobody has answered you by <t:1723528675:t>, feel free to use the Summon Helpers button to ping our helper team.
✅ Once your question has been resolved (or you no longer need it), please click Resolve Question or run /resolve
I'm pretty confident they'll all have subtitles
But I think some amethyst sounds are pretty quiet at default volume
An ambient sound might work too
oh wow amethyst hit sound pretty much works perfectly here
can't even hear with headphones on
thank you
Your question, #1272788704909328384 (What's the most 'empty' sound event?), was resolved!
#1272788704909328384 message
34m
hmm, this is interesting
Re-opened the channel. Make sure to close it again once you're done.
I definitely spelled it wrong, which completely nullified the sound, but how did it pass the loading checks?
Maybe because sound IDs are loaded through the Resource Pack, so data packs don't check their references for validation
I tried changing the particle to gibberish, but that one doesn't
But that's just a guess
the play_sound component does check for validity though
which is why I can't use it to play custom sound events
Don't know then, is it important?
Uh you sure can
I've tried, it errors
Hm
I am glad explosion is the one place I can bypass having to play a mandatory sound, though
Noo don't remove the ambients :( they're the best thing about the nether
I don't think they're removing anything?
:P
They're just using a sound that's pretty quiet already
hmm yea, I used the bat ambient, or cave sounds (because they're very annoying) than just use a stopsound every tick for every player
then to play it I used a different channel so It won't stop it
If your question is resolved, that's great to hear! Make sure to run /resolve or click the Resolve Question button. Otherwise, feel free to continue asking for help! :D
I prefer not to destroy anything from vanilla, that's why I also don't use packs like creeper-powered player motion
yeah the play_sound component can't, only vanilla sounds
Your question, #1272788704909328384 (What's the most 'empty' sound event?), was resolved!
#1272788704909328384 message
2d5h33m
One year and a half later, I have found it. The empty sound event.
ooh hahaha lol
You could also use the UI whoosh, it doesn't have subtitles
Oh goodness teehee