#Help regarding CIT Tags.. Optifine
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CIT is speciically for renaming causing texture changes
If you want retextured items unrelated to renaming, you don't need to use mods, and can instead use Minecraft's Custom Model Data system
But For that I want to Change textre of every item. I wanted to make it easy like above thing.. Can I do some aditional attribute detection..?
Example here is any way to detect "skyblock: <any name>"
Not really
If you want to change the texture of every item, just completely overwrite/replace that default texture
just like a regular Resource Pack
You don't need to do any fancy detection for that
Here One way I know:- I can use nbt.ExtraAttributes.id But i need to enter "Aspect_of_the_end" for detection
But this is also time taking like replacing all textures