ive been working on a pack, really just to see if i can do it/ wanting to do it. my minecraft doesnt let me use the pack because of some errors, saying theres unbound values. Ima simple man, with a simple brain. This code stuff is entirely new to me, so any help would be genuinely so appreciated.❤️
#absolute beginner, no idea what im doing wrong lol!
1 messages · Page 1 of 1 (latest)
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Are you using Misode to generate this file?
misode?
An extremely useful browser based generator
Misode
About
misode.github.io is the most popular site for JSON datapack generators. This site has generators for commonly used files such as advancements, recipes, and more, as well as datapack changelogs, debug inspectors, and more.
I strongly recommend it when making any JSON files
It'll help keep required fields straight
Plug what you have in the appropriate generator there, and see what's missing
shold i just copy paste what it created for me instead of what i allready had?
the only big thing it seemed to be missing was the liquid settings
and yeah still getting the same error 😭 i feel like theres just something really simple im messing up or something
Are you sure that template pool exists at that location?
And can you paste just the contents of what your structure file current is in here?
@worldly wyvern
Might need to double check but im pretty sure?
{
"type": "minecraft:jigsaw",
"biomes": "minecraft:plains",
"step": "surface_structures",
"spawn_overrides": {},
"terrain_adaptation": "bury",
"start_pool": "minecraft:soulstrials_easystart",
"size": 6,
"start_height": {
"absolute": 0
},
"start_jigsaw_name": "trial_start_easy",
"max_distance_from_center": 80,
"use_expansion_hack": false,
"liquid_settings": "ignore_waterlogging"
}
and i will be right back need to drop something off 10~ minuets max! sorry 😭
Well I'm about to go to bed
But certainly currently your start pool is now using the minecraft namespace, which I assume isn't correct
I'd also forgo the start jigsaw name right now
But yeah check the exact name and namespace of the template pool you want to use and ensure it exists where you're saying it does here
Everything else here looks fine to me, and looks fine in Misode as well
yeah honestly i really dont know
ive been working at it for a while and still having the same error?
no clue whats goin on 
consistently its this error
Registry loading errors:
Errors in registry minecraft:root:
Errors in element minecraft:worldgen/structure:
java.lang.IllegalStateException: Unbound values in registry ResourceKey[minecraft:root / minecraft:worldgen/structure]: [soulstrials:easytrial]
Well I got the errors to stop finally 😓. Now the structure loads but is entirely absent. Just isn’t there but I’m still able to locate it
Not a worldgen guy here, but I've heard it said that that's usually caused by having an invalid reference to the structure file
if i remember correctly, all possible values have to be set, if you dont already have that
I SEE ITT
"start_pool": "minecraft:soultrials_easystart"
and
"start_jigsaw_name": "trial_start_easy"
the first one, you didnt do a : and misode miainterpreted your namespace as a subfolder
its using the minecraft namespace
second one you didnt specify a namespace at all and the default name is always minecraft
"start_pool": "soultrials:easystart"
and
"start_jigsaw_name": "soultrials:trial_start_easy"
fix them like this and it ahould work
yeah currently the issue is more or less, the structure isnt loading entirely, at all. There seems to be a "ghost" of it loading in the world, but it doesnt really eist
the main issue i found out was one of my file directories started with a capital letter and when i saw that i just about lost it last night, got it to actually not crash, doesnt say it has any errors now, but the sctucture outright doesnt exist now
Yeah as Gears said, that usually happens when the path to the structure nbt file is incorrect, or indeed, the structure nbt file is not in the data pack
Make sure you moved it from your world's generated folder to the data pack, and changed the name of the folder. If I recall, Minecraft still saves structure block-saved files to a structures folder, even though the same folder in data packs is now called structure
gotcha, well that did help me fix one issue, which was the structures didnt UPDATE, to changes i made. so now they are most to date with what ive done so thats good
could it also be something ive done to the jigsaw blocks themselves?
or is that pretty irrelivant to even a piece of it generating
\like change the name of my "structure" folder to something else in the datapack?
The folder should be called structure, but the folder created in your save's generated folder will be incorrectly called structures, so you'll need to change it to structure when adding it to your data pack
Irrelevant, you should still get the starting piece
okay ive changed the name in my folders to "structure"
should i reload to see changes? or just generate a new world
with the datapack
still just not spawnin in
sorry if im just making a simple mistake 😭
actually i just fixed it myself!
definetly was making a couple of simple mistakes
but i actually got it to load
it was a few things 😭
but
thank you so much for your help!!!
supposed to be a lot bigger but
its now actually loading so thats huge