#Macros

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grim lightBOT
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slot_give

$execute if score @s $(slot) matches 0 run function slots:attributes/speed {"slot":"$(slot)"}

The function running it:

execute as @a run function slots:slot_give {"slot":"slot.1"}
execute as @a run function slots:slot_give {"slot":"slot.2"}
execute as @a run function slots:slot_give {"slot":"slot.3"}
$attribute @s minecraft:generic.movement_speed modifier add game:$(slot) 0.02 add_value
$attribute @s minecraft:generic.attack_damage add game:$(slot)b -0.5 add_value
$say $(slot)```
the attributes

and its not at all moving (I want to for it to lose value)
cerulean oakBOT
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<@&1201956957406109788>

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charred kite
#

nvv