#Biome Colors n stuff help

1 messages · Page 1 of 1 (latest)

zenith haven
#

Ok so... Im working on creating some biome presets for a map. But I really hate some biome's colors, while I don't wanna change the biome itself just to keep the utilities. I want to change the colors only, and I found a website for it that generates code, but as a noob I have no idea how to actually put this code in a datapack that works. Can anyone pls help?

torn riverBOT
#

<@&1201956957406109788>

Someone will come and help soon!

💬 While you wait, take this time to provide more context and details.

🙇 After a while, hit the Summon Helpers button to ping the helper team. They'll be happy to help you

✅ Once your question has been resolved (or you no longer need it), please click Resolve Question or run /resolve

zenith haven
#

Basically I just put the biome.json file straight in the datapack folder of my world folder

#

Im guessing there's more folder work but idk what to do

rancid finchBOT
#
📂 Datapack Folderstructure
                .
                ├── pack.mcmeta
                ├── pack.png
                └── data
                    └── <namespace>
                        ├── advancements
                        ├── functions
                        ├── item_modifiers
                        ├── loot_tables
                        ├── predicates
                        ├── recipes
                        ├── structures
                        ├── chat_type
                        ├── damage_type
                        ├── tags 
                        │   ├── blocks
                        │   ├── entity_types
                        │   ├── fluids
                        │   ├── functions
                        │   ├── game_events
                        │   ├── items
                        │   ├── chat_type
                        │   └── damage_type
                        ├── dimension
                        ├── dimension_type
                        └── worldgen
                            ├── biome
                            ├── configured_carver
                            ├── configured_feature
                            ├── density_function
                            ├── noise
                            ├── noise_settings
                            ├── placed_feature
                            ├── processor_list
                            ├── structure
                            ├── structure_set
                            ├── template_pool
                            ├── world_preset
                            └── flat_level_generator_preset
                        ```
balmy pike
#

Make a data pack with a pack.mcmeta and data folder. Inside the datafolder is where your namespaces go, including the default minecraft namespace for when you're overwriting a vanilla file. Biome JSONs go in <namespace>/worldgen/biome, so if you're replacing the vanilla biomes, it'd be minecraft/worldgen/biome

zenith haven
#

Gotcha

#

Anything else?

balmy pike
#

Note that what you have in that generator is definitely the barebones of a biome, with no features and no mobs spawning. You also have the grass_color_modifier set to swamp, which is gonna overwrite the color values you've selected

zenith haven
balmy pike
#

So if that screenshot is the biome you're looking to modify the colors of, you're going to want to find that data pack's file for that biome in that pack's namespace, and just modify the colors from it

#

You need to name the biome correctly, of course

#

And putting it in your own namespace won't do anything

zenith haven
balmy pike
#

What biome is this?

#

And what is it from?

zenith haven
#

It is a taiga biome

balmy pike
#

And what is it from?

zenith haven
#

What does that mean? what website?

balmy pike
#

No, it is clearly not a vanilla biome based on the screenshot, so what data pack is adding it?

zenith haven
#

No data pack

#

It's world painter

#

I made it

balmy pike
#

Ah

#

So in-game that area is classified as a vanilla taiga?

zenith haven
balmy pike
#

OK, so you'd put that file in the minecraft namespace

#

Then you'll need to exit and re-open the world

zenith haven
#

Like this?

#

lag

balmy pike
#

Looks right

zenith haven
#

It isnt working for me

#

Do u know what pack format 1.20.1 is?

#

ill see if I got other errors

balmy pike
#

Pack format won't have any bearing on whether it works, but I think it's like 12

zenith haven
#

Ya I have 12

rancid finchBOT
#
📦 Datapack Pack Format History

Format: 4 Version(s): 17w48a–19w46b
Format: 5 Version(s): 1.15-pre1–1.16.2-pre3
Format: 6 Version(s): 1.16.2-rc1–1.16.5
Format: 7 Version(s): 20w46a–1.17.1
Format: 8 Version(s): 21w37a–22w07a
Format: 9 Version(s): 1.18.2-pre1–1.18.2
Format: 10 Version(s): 22w11a–1.19.3
Format: 11 Version(s): 23w03a–23w05a
Format: 12 Version(s): 23w06a–1.19.4
Format: 13 Version(s): 23w12a–23w14a
Format: 14 Version(s): 23w16a–23w17a
Format: 15 Version(s): 23w18a–1.20.1
Format: 16 Version(s): 23w31a
Format: 17 Version(s): 23w32a–23w35a
Format: 18 Version(s): 1.20.2-pre1–1.20.2
Format: 19 Version(s): 23w40a
Format: 20 Version(s): 23w41a
Format: 21 Version(s): 23w42a
Format: 22 Version(s): 23w43a–23w43b
Format: 23 Version(s): 23w44a
Format: 24 Version(s): 23w45a
Format: 25 Version(s): 23w46a
Format: 26 Version(s): 1.20.3-pre1–1.20.4
Format: 27 Version(s): 23w51a–23w51b
Format: 28 Version(s): 24w03a
Format: 29 Version(s): 24w04a
Format: 30 Version(s): 24w05a–24w05b
Format: 31 Version(s): 24w06a
Format: 32 Version(s): 24w07a
Format: 33 Version(s): 24w09a
Format: 34 Version(s): 24w10a
Format: 35 Version(s): 24w11a

zenith haven
#

ill try the swamp thing u said

balmy pike
#

Looks like 15, but again it won't actually change anything

zenith haven
#

@balmy pike Thanks for the help 😁

#

I used the wrong version of the software

#

1.18.2

balmy pike
#

Ah, that'll do it

zenith haven
#

and the 1.20.1 had no place to define biome, so I changed the name of the file to taiga.json

#

and it worked

#

thanks a lot

torn riverBOT
# zenith haven thanks a lot
🎗️ Is your question resolved?

If your question is resolved, that's great to hear! Make sure to run /resolve or click the Resolve Question button. Otherwise, feel free to continue asking for help! :D

torn riverBOT
# torn river
Question Closed

Your question, #1224722222695059496 (Biome Colors n stuff help), was resolved!

Original Message

#1224722222695059496 message

Duration open

2h42m