execute if predicate heroes_craft:armor/super_man if predicate heroes_craft:is_sneaking run function heroes_craft:armor/armor_abilities/superman/use
execute if predicate heroes_craft:not_sneaking if predicate heroes_craft:armor/super_man run scoreboard players set @s hc.lazer_eyes 0
execute if predicate heroes_craft:armor/super_man if score @s hc.lazer_eyes matches 1.. positioned ~0.7 ~1 ~ run function heroes_craft:weapons/iron_man/lazer
execute if predicate heroes_craft:armor/super_man if score @s hc.lazer_eyes matches 1.. positioned ~-0.7 ~1 ~ run function heroes_craft:weapons/iron_man/lazer
#lazer not shooting forward
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particle dust 1.000 0.161 0.161 1 ~ ~ ~ 0 0 0 1 0 force @a
execute as @e[distance=..1.5] run damage @s 3
execute unless score @s hc.lazer matches 200.. if block ~ ~ ~ #heroes_craft:lazer_transparent positioned ^ ^ ^0.5 run function heroes_craft:weapons/iron_man/lazer
the particle stays at the player