#max letters 256

1 messages · Page 1 of 1 (latest)

drowsy gulch
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i need help

split frostBOT
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<@&1201956957406109788>

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                        🙇 After a while, hit the Summon Helpers button to ping the helper team. They'll be happy to help you


                        
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sharp perch
drowsy gulch
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this

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i tried putting it in a datapack

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or a command block

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its just too long

sharp perch
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what is it

barren iris
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Is this a kick message from a server? Or a log message?

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Is your game/server fully vanilla?

drowsy gulch
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yes

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its a server

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but not fully vanilla i use plugins

drowsy gulch
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i just dont understand what it wants from me

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?

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cuz pucki said remove the / and u would be good

barren iris
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try in singleplayer or an unmodded server

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plugins will break data packs

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or rather, they can break data packs

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and if a plugin imposes the limitation of 256 characters per tellraw or title command, then the only solution to your problem is, removing that plugin

drowsy gulch
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i did

barren iris
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did it work in vanilla?

drowsy gulch
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It just gave me a syntax error

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Cuz I didn’t add the teams

drowsy gulch
split frostBOT
# split frost <@&1201956957406109788>

<@&935561184806060073> <@&1202694677766348840>

**🙇 Helpers Arise!**

Please note that you still might not immediately get a response since all helpers are human beings and volunteers (and also might be sleeping right now)

barren iris
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Send the command again

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Check the logs

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Play in vanilla

barren iris
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There seemed to be multiple errors

sharp perch
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I still don't understand what the problem is.

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what does a 600 character string mean for a kick command?

barren iris
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They weren’t playing on a vanilla server

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Some plug-in messed it up

barren iris
drowsy gulch
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not syntax error

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i meant its wrong

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its just red text

barren iris
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Where is red text? How are we supposed to help you if you don’t provide information

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You posted a command with a slash, we said that commands don’t work with a slash and then you're mad that it still has errors without the slash but you don’t say where or what

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It’s really difficult and annoying to try and help you, you are not cooperating, we are trying to help you here

drowsy gulch
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i meant something like this

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cant i try to just fix it through my server

barren iris
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This is plugins messing it up, we can’t help you

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Find out what plug-in it is and disable that or ur out of luck, sorry

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Though that just looks like you were running /reload, not your /title or what it was

drowsy gulch
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no

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i meant

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its an example

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to show u what red text i meant

drowsy gulch
barren iris
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Give the exact error message

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How would a completely different error message help

drowsy gulch
barren iris
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?

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do what in your server

drowsy gulch
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the code

drowsy gulch
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not in a single player world

civic nymph
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They're never sent to the chat

civic nymph
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it's so much easier to test on singleplayer, but its still possible on servers

drowsy gulch
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okay ill test it out

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then send it

drowsy gulch
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plz help me

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im suffering

civic nymph
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that's odd

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can you send your pack?

drowsy gulch
drowsy gulch
civic nymph
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the problem is the ready_yes function, right?

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I think that this might be an error with your server

drowsy gulch
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y?

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i do have mods

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i meant

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plugins

civic nymph
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does it work on singleplayer

drowsy gulch
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lemme try

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but no

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from now

civic nymph
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is it the same error in the client logs

torn tinselBOT
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:information_source: Default Launcher Logs

The logs are where Minecraft displays errors when something goes wrong and can thus help you gain information about why something isn't working for you!
To open the logs:

  1. Enable logs in the Minecraft Launcher
  2. Start your game (or restart it if you already have an open instance)
  3. Enjoy spotting errors getting much easier!
drowsy gulch
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idk

civic nymph
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no as in

civic nymph
# torn tinsel

do this, and when run /reload, look for any text in the window that opened

drowsy gulch
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??

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wdy,?

civic nymph
# torn tinsel

This message explains how to open the Minecraft singleplayer logs window

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Once that's opened, you go into your world, and run /reload

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Any errors will appear in the logs window in red text

drowsy gulch
civic nymph
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No

drowsy gulch
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im stupid

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sorry

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u meant in the logs?

civic nymph
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The logs are in a separate window which opens when Minecraft opens

drowsy gulch
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nothing is there tho

civic nymph
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When you /reload the datapack

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We're checking for datapack errors, right?

drowsy gulch
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yep

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wait

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no

civic nymph
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Okay, so run /reload, and check if any red or yellow text appears

drowsy gulch
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im checking why it shows me this

drowsy gulch
civic nymph
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When does that error appear?

drowsy gulch
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when i click either yes or no

civic nymph
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huh?

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ohhh

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rightt

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okay

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the error is in the click event of the tellraw message

drowsy gulch
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yes

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it says that its too big

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and puck said remove the / and it should work

civic nymph
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two things to note here are that

  • the command that runs on the click event requires operator status to run it
  • the syntax of that execute command is incorrect
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/execute as @s if entity @s[team=RedRabbits] run setblock 11 7 -68 redstone_block if entity @s[team=OrangeOcelots] run setblock 13 7 -68 redstone_block if entity @s[team=YellowYaks] run setblock 15 7 -68 redstone_block if entity @s[team=LimeLlamas] run setblock 17 7 -68 redstone_block if entity @s[team=GreenGeckos] run setblock 19 7 -68 redstone_block if entity @s[team=CyanCoyotes] run setblock 21 7 -68 redstone_block if entity @s[team=AquaAxolotls] run setblock 23 7 -68 redstone_block if entity @s[team=BlueBats] run setblock 25 7 -68 redstone_block if entity @s[team=PurplePandas] run setblock 27 7 -68 redstone_block if entity @s[team=PinkParrots] run setblock 29 7 -68 redstone_block``` this is the command i'm referring to
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typically, in the click events of chat messages, we use /trigger commands, since they can be ran as any player regardless of whether they have op

drowsy gulch
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hm

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isnt there any other fix?

civic nymph
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without giving all players operator, no

limpid oliveBOT
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you'd want the trigger command to run a function which is a bit like this:```ansi
execute if entity @s[team=RedRabbits] run setblock 11 7 -68 redstone_block
execute if entity @s[team=OrangeOcelots] run setblock 13 7 -68 redstone_block
execute if entity @s[team=YellowYaks] run setblock 15 7 -68 redstone_block
execute if entity @s[team=LimeLlamas] run setblock 17 7 -68 redstone_block
execute if entity @s[team=GreenGeckos] run setblock 19 7 -68 redstone_block
execute if entity @s[team=CyanCoyotes] run setblock 21 7 -68 redstone_block
execute if entity @s[team=AquaAxolotls] run setblock 23 7 -68 redstone_block
execute if entity @s[team=BlueBats] run setblock 25 7 -68 redstone_block
execute if entity @s[team=PurplePandas] run setblock 27 7 -68 redstone_block
execute if entity @s[team=PinkParrots] run setblock 29 7 -68 redstone_block

civic nymph
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brb bcuz lockdown test

drowsy gulch
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kk

civic nymph
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i was back a while ago but had no more input

drowsy gulch
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oh

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can i just do this

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1 sec

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/tellraw @a ["",{"text":" ","strikethrough":true,"color":"green"},{"text":"\n\n Is everyone on your team ready?\n\n "},{"text":"Yes","bold":true,"color":"green","hoverEvent":{"action":"show_text","contents":"Yes, my team is ready!"}},{"text":" "},{"text":"No","bold":true,"color":"red","hoverEvent":{"action":"show_text","contents":"No, my team is not ready"}},{"text":"\n\n\n"},{"text":" ","strikethrough":true,"color":"green"}]

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put this in a impulse command

drowsy gulch
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in a chain command which is conditional

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?

civic nymph
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No, that wouldn't work

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You need to have them run a command when they click on it

civic nymph
drowsy gulch
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then what can i do?

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like in the form i just said

civic nymph
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You will need a datapack for this

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I highly reccomend against using commandblocks

split frostBOT
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split frostBOT
#
🗑️ Recycling Thread

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If you're still using the thread, just send a message and it'll pop back on the thread list.