#making a cit for iron_chestplate
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I don’t think that’s possible
Atleast with cit
A core shader can probably remove or move the texture of one arm
Though if you are using shaders or performance mods it will most likely not show up
i didnt even understand what he was talking about
wdym?
What does it have to do with hands and what does it have to do with a pickaxe?
Neither hands nor pickaxes were mentioned? They are asking how you would texture 2 arms of armor to use different textures
maybe it will be useful for you.
That’s also a vanilla core shader that might break with mods, op has to try with their setup to see if it even works for them
vanilla shader will break with mod shaders
okay thanks
Ah
I don't think it is possible
Optifine doesn't seem to support 3D armours yet

CEM?
For a normal armour piece?
I mean, if you are gonna use Mojang's armour model, just use cit(yes, you can use cit for that)
The regular armor model can’t have 2 different arms like said multiple times here
And CEM-S tries to mimic the CEM behavior but can do more in some areas and a whole less in others
It’s also more laggy and a vanilla shader - so hardly compatible with many mods
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