#Disable crafting
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maybe try setting the result item of all the recipes to "minecraft:air"?
how do I do that?
use the filter in the mcmeta file to disable all vaniall a recipes and copy all the recipes ou wan to keep in your datapacks recipes folder
that is much easier
Do you know how to add a filter?
No I have no idea at all or what a mcmeta file is
it is that one file you put in the same directory as the data folder
The file where you put the pack format and description
You can easily generate mcmeta file with the filter.
Awesome website with generators for almost everything. Also contains a technical changelog for new versions, guides on how to use some features, a performance report inspector and more!
Full list of generators: Loot Tables, Predicates, Item Modifiers, Advancements, Recipes, Text Components, Damage Types, Chat Types, Trim Materials, Trim Patterns, pack.mcmetas, Dimensions, Dimension Types, Biomes, Configured Carvers, Configured Features, Placed Features, Density Functions, Noise, Noise Settings, Structures, Structure Sets, Processor Lists, Template Pools, World Presets, Flat World Presets, World Settings, Block Tags, Entity Type Tags, Fluid Tags, Game Event Tags, Item Tags, Biome Tags, Structure Tags, Blockstates, Models, Fonts, Atlases
Here you put the format number for your mc version and a description(optional). Where it says namespace you simply put minecraft and in the path field recipes.
In the code output, copy the code and paste it in your file
I have found this
can I disable shaped and shapeless and make an exception for blaze powder and ender eyes?
so it doesn't allow me to make exceptions that way?
No, which is why HeDeAn said you would just copy the recipes you want from vanilla over to a new namespace that isn't disabled.
This? where do I need to paste what?
.
├── pack.mcmeta
├── pack.png
└── data
└── <namespace>
├── advancements
├── functions
├── item_modifiers
├── loot_tables
├── predicates
├── recipes
├── structures
├── chat_type
├── damage_type
├── tags
│ ├── blocks
│ ├── entity_types
│ ├── fluids
│ ├── functions
│ ├── game_events
│ ├── items
│ ├── chat_type
│ └── damage_type
├── dimension
├── dimension_type
└── worldgen
├── biome
├── configured_carver
├── configured_feature
├── density_function
├── noise
├── noise_settings
├── placed_feature
├── processor_list
├── structure
├── structure_set
├── template_pool
├── world_preset
└── flat_level_generator_preset
```
in the pack.mcmeta file
with what do I open the file?
the standard text editor is enough if you don't have something like VSCode
is this ok so far?
👍
if im correct, this disables all recipes including smelting and smithing etc?
yes
how to make the exception?
make a new folder in the data folder, in there make another folder called recipes and copy all the recipes you want to keep in there.
you can only use these characters [a-z0-9_]