#Assigning an entity to a player

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twilit owl
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I am trying to assign entities to players, and want to know all the different methods of doing so. The entities assigned need to be able to be changed frequently. I tried using the Owner nbt tag, so its easier to use execute on owner, but that doesnt work on entities that do not naturally have an owner tag for some reason... Any ideas?

stone ridgeBOT
#

<@&1201956957406109788>

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full crystal
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What type of entity do you want to link?

twilit owl
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armor stand most likely

full crystal
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  • You can use teams with macros, by creating a new team for every player
  • scoreboard id
  • dynamically created tags, using macros
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those are just three that came to my mind

daring fox
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i recommend linking via scoreboard id

stone ridgeBOT
# stone ridge <@&1201956957406109788>
Question Closed

Your question, #1205224785542385704 (Assigning an entity to a player), was resolved!

Original Message

I am trying to assign entities to players, and want to know all the different methods of doing so. The entities assigned need to be able to be changed frequently. I tried using the Owner nbt tag, so its easier to use execute on owner, but that doesnt work on entities that do not naturally have an owner tag for some reason... Any ideas?

Duration open

6h13m