#Motion from score
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At a glance that seems like it ought to work with that value, assuming m1 is a fake player that has a motion score applied to it.
Does the slime have NoAI?
Sorry, duh, you said it has NoAI. That's why
NoAI mobs can't move. Restore its AI and the motion will apply correctly
Your question, #1203530133768765440 (Motion from score), was resolved!
Hi, so i wanna know why this code execute store result entity @e[name="Test",limit=1] Motion[0] double 0.01 run scoreboard players get m1 motion doesn't work, i'm trying to apply a motion to a no AI slime through scores (in that case imagine the score with 500 as value)
8m
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