#custom structure cannot be found nearby by /locate
1 messages · Page 1 of 1 (latest)
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this is for the 23w51b snapshot if that helps
I'm basically asking what usually causes this problem; I'll send the .zip if anyone wants to take a closer look at it
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sorry for the ping, I just need to hopefully finish this soon as a surprise for a friend
Any number of things can cause this. Can you paste your structure_set and structure JSONs in here? No need for the whole data pack.
alright
{
"type": "minecraft:jigsaw",
"biomes": "omni:galvan_prime_default",
"max_distance_from_center": 80,
"project_start_to_heightmap": "WORLD_SURFACE_WG",
"size": 7,
"spawn_overrides": {},
"start_height": {
"absolute": 0
},
"start_pool": "omni:galvan_village",
"step": "surface_structures",
"terrain_adaptation": "beard_thin",
"use_expansion_hack": true
}
struct ^
{
"structures": [
{
"structure": "omni:galvan_village",
"weight": 1
}
],
"placement": {
"type": "minecraft:random_spread",
"spacing": 16,
"separation": 4,
"salt": 10387312
}
}
struct set^
should be a json but the issue remains regardless
Is your omni:galvan_prime_default biome spawning?
yes, it’s in another dimension btw
Are you getting any output log errors when loading the world?
now that I turned that one file into a .json it doesn't work again so I guess now that it's recognized it doesn't work at all due to being faulty
this is what it says when I try to download the pack, before being told "Data pack validation failed!"
Registry loading errors:
Errors in registry minecraft:root:
Errors in element minecraft:worldgen/structure:
java.lang.IllegalStateException: Unbound values in registry ResourceKey[minecraft:root / minecraft:worldgen/structure]: [minecraft:structures]
So you are missing a field in the structure file, or you have a value for one of the fields that is unaccepted/out of range. Are you using Misode?
no, I pasted it from a YouTube tutorial
I originally used misode but I encountered the same issue there
I mean Misode should be telling you what's wrong
I mean I used misode again and the structure_set I noticed has dots under it (visual studio code)
I don't know why it wouldn't be able to identify it
Do you mean the structure_set file did not recognize the omni:galvan_village structure file? Cause that's normal, it's a bug with the data pack helper plus extension
alright thanks, it now spawns in my world, only weird thing is that it spawns underground
this is the new "structure"
{
"type": "minecraft:jigsaw",
"biomes": "omni:galvan_prime_default",
"step": "surface_structures",
"spawn_overrides": {},
"start_pool": "omni:galvan_village",
"size": 6,
"start_height": {
"absolute": 0
},
"max_distance_from_center": 80,
"use_expansion_hack": true
}