#is it possible? (custom origins datapack related)

1 messages · Page 1 of 1 (latest)

jovial cedarBOT
#
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spring tiger
#

Other people can give you more but you could look at Minecraft ray cast and something like carrot on a stick click register

muted ether
# spring tiger Other people can give you more but you could look at Minecraft ray cast and some...

so far this is my code but im not sure how im suppose to make the armor stand move around

`{
"type": "origins:active_self",
"entity_action": {
"type": "origins:and",
"actions": [
{
"type": "origins:raycast",
"distance": 10,
"block": false,
"shape_type": "visual",
"fluid_handling": "any",
"entity_action": {
"type": "origins:teleport",
"keep_velocity": true
}
},
{
"type": "origins:execute_command",
"command": "kill @e[type=armor_stand,tag=blink_marker]"
},
{
"type": "origins:execute_command",
"command": "summon armor_stand ~ ~ ~ {Tags:["blink_marker"],Invisible:1b}"
},
{
"type": "origins:execute_command",
"command": "effect give @e[type=armor_stand,tag=blink_marker,limit=1] minecraft:glowing 20 0 true"
},
{
"type": "origins:delay",
"action": {
"type": "origins:execute_command",
"command": "kill @e[type=armor_stand,tag=blink_marker,distance=..2]"
},
"ticks": 20
}
]
},

"cooldown": 20,

"key": {
"key": "primary"
}
}`

rough mantle
#

im in a wrong post ig