#detecting when mobs use certain attacks
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i dont really know the proper way, but if we're talking workarounds i'd suggest doing like
execute store success $var .. run stopsound sonicboom sound
execute if $var = true run function example
example
playsound sonicboom sound
say 'woohoo warden attack detected with the clunky workaround method!!!'
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That’s hacky but smart
I don’t know of a "proper" way, so that may be your best bet
yeah afaik there would be no proper way unless the warden has an nbt for his attacks or smth
I thought that would just always return positive
it does always return positive
rip