#Does trident and elytra have two different states ?

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whole sierra
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I am trying to make a resourcepack for custom elytra and trident. Do they have multiple states ? I have the models and textures ready for their default state

sacred relicBOT
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whole sierra
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If so what are the states

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talking about this part

sacred relicBOT
# sacred relic

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whole sierra
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yes

round cloak
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oh wait

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i could've just answered that myself lol

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it's not possible to add custom textures for both of those sadly afaik

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unless you use optifine

whole sierra
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I am

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using optifine

round cloak
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okay there should be a way then

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honestly no idea how tho

whole sierra
round cloak
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since i've never done that myself

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this should work for tridents
https://www.youtube.com/watch?v=1uD7suvEfwc

Today, you will learn how to how to change your trident's model using the Optifine feature that is CEM aka Custom Entity Models. A tutorial where Minecraft player/pack maker ShadowStrength teaches you how to change your trident's model using the Optifine feature that is CEM aka Custom Entity Models. Custom Entity Models from Optifine allows you ...

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round cloak
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this should work for elytras

whole sierra
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@round cloak the thing is I got the texture, model and animation from the setup for ItemsAdder

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I want to turn it into vanilla resourcepack

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so it has inbuilt config for oraxen

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and itemsadder

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and cosmetic core

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and then implement them in a vanilla resourcepack instead of using a plugin

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well

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this is supposed to in a different post

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so ill make a different post