#So I want to create a data pack that adds sort of a red diamond, and I don’t really know any coding.
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ok first of all
make sure you acutally know how this works
2 of all make sure you know how to use blockbench
also you can't craft custom items/blocks anymore
you need to output a recipe book
and use a tick loop to turn it into whatever you need
and you need make make models/textures for it
and then attach them to a existing item using a different custom model data
unforutanlly youcan't do that with armor
so unless you want to overwrite an existing armor you can't do that
So if I make a custom model data will the original item stay? And also if you don’t mind me asking, how would I make the crafted item give me strength?
I already have the texture pngs for it but I don’t know what to put in the JSON files for the models
use blockbench
yes the original item will stay
it doesn't work on armor thou
to make it give you strenght you use a datapack
How do I change the name of an item with custom model data? So it’s not the same as the item that has the custom model data?
Just change the nbt
Ok
I don't think you need blockbench
It's only a retextured leather armor + retextured tools
No real custom model
Oh so I can just add a normal texture png in the textures folder?’ Because I’m just retexturing a diamond sword
i like to use blockbench for it's texturing tools anyways
yes, if u already have it
Oh Alr thanks
I got it to work
But now do I make a seperate tick.mcfuntion in a datapack to grant strength when a red diamond item is held
So I just do like when item held, with a certain custom model data grant strength?
Don't test the custom model data, it's better to have a custom nbt inside the idem and to test that custom nbt