#So I want to create a data pack that adds sort of a red diamond, and I don’t really know any coding.

1 messages · Page 1 of 1 (latest)

surreal needle
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ok first of all

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make sure you acutally know how this works

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2 of all make sure you know how to use blockbench

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also you can't craft custom items/blocks anymore

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you need to output a recipe book

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and use a tick loop to turn it into whatever you need

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and you need make make models/textures for it

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and then attach them to a existing item using a different custom model data

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unforutanlly youcan't do that with armor

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so unless you want to overwrite an existing armor you can't do that

spare salmon
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So if I make a custom model data will the original item stay? And also if you don’t mind me asking, how would I make the crafted item give me strength?

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I already have the texture pngs for it but I don’t know what to put in the JSON files for the models

surreal needle
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it doesn't work on armor thou

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to make it give you strenght you use a datapack

spare salmon
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How do I change the name of an item with custom model data? So it’s not the same as the item that has the custom model data?

spare salmon
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Ok

trim otter
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It's only a retextured leather armor + retextured tools

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No real custom model

spare salmon
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Oh so I can just add a normal texture png in the textures folder?’ Because I’m just retexturing a diamond sword

surreal needle
spare salmon
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Oh Alr thanks

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I got it to work

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But now do I make a seperate tick.mcfuntion in a datapack to grant strength when a red diamond item is held

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So I just do like when item held, with a certain custom model data grant strength?

trim otter
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Don't test the custom model data, it's better to have a custom nbt inside the idem and to test that custom nbt

spare salmon
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Oh Alr

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I think I’m good now though

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Thanks!

surreal needle
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it's about the same thing in terms of efficently and stuff

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but it's better orinization