#Minimap Datapack Possible?

1 messages · Page 1 of 1 (latest)

unique bough
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I've been thinking about how to create a minimap using datapacks for a long time. After endless attempts, I did not get satisfactory results. That's why I'm asking here if it's possible to display a minimap. Well, I've seen with my own eyes that it's perfectly possible. But I would like to know how to implement this. I think, for example, that the actual map is linked to the UI, but I can't create it. If anyone has any ideas I would be very grateful.

hybrid jetty
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This is either some highly advanced shader stuff or highly advanced display entity stuff or title stuff. It is definitely nothing that you can "just quickly explain".

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Do you by any chance have a link to the minimap thing you saw?

unique bough
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true i tried it with entity but i don't think it can be done with just entity. unfortunately I'm not a shader dev. Do you know where I could acquire such knowledge? Theoretically, I would have had the idea of ​​trying Shader Graphics as I have the option of incorporating fonts and unicodes into the boss bar.

hybrid jetty
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can't send it here

tiny wolf
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?shaders

slow domeBOT
hybrid jetty
tiny wolf
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Yea, I asked for it :P

unique bough
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I saw this in a minigame (WINGED BY ELUANTSTUDIOS). I tried to replicate it without success but no chance

tiny wolf
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Since we can’t send invites

hybrid jetty
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For the plane icons they just edited the marker texture.

unique bough
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Yes, but how did they install the maps in the UI. hmm

hybrid jetty
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Because it's a map, I guess they prerendered the map and stored it in a chest/item frame/or some other container and put them in the offhand with /item