#How to make rotating particles around the marker and make it go up and down using sine motion?
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summon the marker, then run the function from as and at it. in the function, write the command tp @s ~ ~ ~ ~10 ~, 10 is the angle by which the marker will turn in 1 tick. and the second command particle totem..idk ^ ^ ^1 0 0 0 0 1 normal, where ^1 at what distance from the marker will I call the particles
for better readability
tp @s ~ ~ ~ ~10 ~
particle totem_of_undying ^ ^ ^1 0 0 0 1 0 normal
particle totem_of_undying ^ ^ ^-1 0 0 0 1 0 normal
So how can i make it go up and down using sine motion?
Because when I was on the server the particles were going up and down repeatedly
If you want I can record a video and send it to you.
execute this function as and at the marker
scoreboard players add @s <Scoreboard> 1
execute if score @s <Scoreboard> matches 21.. run scoreboard players set @s <Scoreboard> 0
execute if score @s <Scoreboard> matches ..10 run tp ~ ~.07 ~
execute if score @s <Scoreboard> matches 11.. run tp ~ ~-.07 ~
Doesn't it need any reseting scoreboard?
you just need to make a new scoreboard or use a temp scoreboard
How can I do it?
Could you please show the command?
this command creates a new scoreboard with the name temp
scoreboard objectives add temp dummy
make sure you put this command in the load function
Ok, thanks a lot 🙂