#Make drop pods easier to find/differentiate

1 messages · Page 1 of 1 (latest)

barren grail
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This is just a small suggestion when it comes to the map UI to make it more convenient. Drop pods near Exodus never stop showing up as "new" even after you have emptied them. If you have multiple already, it takes a moment to find which one is really new. If the word "new" disappears from their tag on the map once they are empty, it could save some confusion (and diesel)

quiet rune
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Honestly, let me sink it. Once they're looted, they're like a punishment for success.

quiet rune
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I would agree, but I think eventually we'll be rebuilding rocket parts, and scrapping them will be useful for parts unique to that, and might need a more involved process. In the meantime, just being able to delete them is enough. It's the minimum-effort solution that could bridge the gap for now.

heavy juniper
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Yeah the bigger issue is the fact that once looted they do not despawn they bloat the save they build up forever they need to be scrapable or flagged to sink like bouys once looted

topaz lagoon
heavy juniper
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Yeah was a bug loaded the save today it was gone some script prolly got stuck and the game figured it out after I came back

lost parrot
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once the top hatch is opened it should let the pressure out and let it sink....