#Power On but Off - Exodus

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fierce sigil
halcyon copper
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If reloading doesn't turn it back on, sometimes elevators need slightly more power to work. Some elevators are on different circuits than buildings. Odd, but true.

fierce sigil
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I shut down my system, went out and touched the grass
When I restarted and loaded up, the power was back.
So I don't know.
The grass is Magic ?

fierce sigil
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After a night cycle it's dead again ?

spice sandal
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is your exodus setup like this?

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or did you run very long cables?

fierce sigil
sturdy forge
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Happens to me all the time. Save, exit game and load that save, power is back on. Also happened in control room for me.

spice sandal
fierce sigil
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I donโ€™t use it
I havenโ€™t found it useful for anything
If you got a video on how to use the dump man, Iโ€™d be interested to see it

spice sandal
covert salmon
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It happen to me at exodus complex, its all 3 parts powered but the first elevators dont work from below.

Also having to subscribe to your channel to see the OP original post is a wrong move

spice sandal
spice sandal
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ahhh I see

covert salmon
spice sandal
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yeah thats not great, I didnt watch the video, I seen the problem before ๐Ÿ™‚

covert salmon
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i used other words asking sorry for those in the chat, but get the comment automatically banned ๐Ÿ˜…

spice sandal
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๐Ÿ˜…

fierce sigil
fierce sigil
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I am not monetised on YT

covert salmon
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As i said that happen to me once, didnt know what it was, but went to the right column at the side of the rocket, you can go up by there and checking back the lift worked and that section had power again. I reported it on steam at the time

fierce sigil
low oasis
# spice sandal is your exodus setup like this?

I join the bandwagon on this. Dock is powered. Arrival hall has lights and the elevator won't do (anymore). I hope to have power back after going back into the game. But the question of long power cables makes me wonder if those cause issues and why?
First of all: How long is long? And where is a limit (if any at all). And then I am wondering that Lazarus for example works with the concept of long power lines. Without them you can't power up the whole building. So how can this be an issue somewhere else on the map?

PS: The computer at Launch Control also claims "no power". I have connected Launch Control from Default Power (TeeHill's picture). The switch at Launch Control turns green and I can charge myself with the cable there. So power is there. Why doesn't the comp recognise it? #strange

I'll give an update after returning from a savegame ๐Ÿ™‚

spice sandal
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things only work so far away from the Caretaker..... lets say you put a battery and then run a 1km cable along connectors, by the time you are at the end of the cable, the battery system has unloaded/stopped

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similar happens at Exodus

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Lazarus is nowhere near as large as Exodus

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I will draw it in paint

low oasis
# spice sandal things only work so far away from the Caretaker..... lets say you put a battery ...

Thanks for the explanation (nice Caretaker sketch in the picture ;-)).
My situation: I stand next to the power plug at Launch Control (250m+ cable from default spot). The main switch recognises power and I can charge the Caretaker with it there. Only the Launch Control computer says "no power". What is it I don't see here? Are there components in the game that stick more to the simulation radius (a restricted "simulation bubble" sounds reasonable) than others?

spice sandal
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I dont know the exact details of how the simulation bubble works but I would assume its quite basic in the sense of everything outside the bubble is not simulated

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ALl I'd say is try not to fight the sim bubble, to make life easy place power gen and storage at the far edges without long cables connecting them

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all you need at dock and launch control is 1 medium battery and 1 tier3 solar

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youre only powering the lights elevator and PECO

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maybe as we go down the roadmap the sim bubble situation is improved, maybe it gets bigger... but for now, work with it rather than around it ๐Ÿ™

low oasis
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Thanks again for explaining. Your work and support here is much apprechiated ๐Ÿ™‚

low oasis
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Hello again, the latest update (Update 02) fixed the/my problem. "Power On" on both the arrival hall computer and the lift. Hurray! ๐Ÿฅณ

lone jacinth
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Still facing the problem here. Only since I made it all the way to the main platform and main power station: each time I return to the terminal and my boat, there is no power, although everything is connected. A backup, log-out, and log-in resolves the issue until next time. Also just came back to a crater in my boat and boat health down to 55% - not sure what happened...

south dagger
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Boat at 55%-59% is a sure sign or a mine impact. They seem to move now post update 02.

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As far as your power; did you make 3 separate power stations or are they all connected together?

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Exodus itself can go beyond the 500m loading point between the entrance and Mission Control. 3 separate power stations for each area is more or less required to keep stuff powered up when you travel across exodus.