#boat size

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tiny fox
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A bigger boat that we can build or find at a given point in the game

light epoch
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I was just saying something along those lines in #general! Mebbe we could, at some point, find and repair a larger boat, and move all our stuff over to it.

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More deck space would me great.

blissful stratus
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yea or a big cargo ship in which we can park our regular ship and when need to go on any location for dock we take out the regular one from the cargo

light epoch
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The current boat is a big too big for that sort of thing, but, perhaps the larger boat could have a small deployable tender.

blissful stratus
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but if the size or a boat will increase it will hit on watermines when docking

light epoch
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Okay, so you have to shoot the mines before you dock.

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Tradeoff for having a bigger boat.

blissful stratus
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we can shoot the mines ?

light epoch
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YES!

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You can!

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๐Ÿ˜

blissful stratus
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i got killed 2 times, i guess i am doing in the wrong way

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also i hit the mines with boat and sink in

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๐Ÿ˜…

light epoch
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Shoot the mines from a safe distance.

tiny fox
tiny fox
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A smallish tender that can carry a few storage items and runs off petrol or electric maybe?

light epoch
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I was thinking petrol. Diesel/Elec for the big boat, petrol for the tender.

tiny fox
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It would need to be big enough to get storage and an additional petrol tank though

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But yes that makes sense

plain cave
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We're probably in territory where a separate suggestion thread is appropriate.

hybrid mica
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I lilke the idea, but what if, maybe instead of finding a bigger boat, but the idea of building one might be better, if we can choose how to expand it. Maybe adding new floors, or well, i dont know, but i do like this idea

tiny fox
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Either finding a new boat... Or building it

hybrid mica
plain cave
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My favored method would be to float a wreck to transport to a dry dock somewhere for rehabilitation.

light epoch
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Seems very ... involved. Why can't there just be a bigger boat docked at another shelter that you can take over. Make it far enough from the start that you don't get to it too quickly.

plain cave
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There's not a lot you can't get to from the start. We have electric engines and the map isn't THAT big.

Besides, involved is kinda the name of the game. Having more stuff to do == having more game.

Get a dive on, seal some hull breaches, transport power to restart water pumps, let displacement take over to float it, tow it to dock with the upcoming steel cables on the roadmap, and get your repair on.

It doesn't have to be a week of work, but our own boat is already a pretty significant powerhouse in terms of being able to carry a ton of production and tanks - you can do all your production and storage on deck, if you really want. An upgrade to that shouldn't just be 'find the site and turn the key.'

light epoch
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It could be progression locked behind one of those "you must be at level X" doors or something.

plain cave
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Yeah, but levels are pretty cheap. I was level 7 or 8 before taking the boat out, and 15 is where you get the highest security you can get from levels. Besides, it should at least be harder than Black Vein. You have to restore that site and that's just oil. This is more foundational. You should have to DO something for it. I don't like being able to radically alter something so fundamental is such an advantageous way just because you showed up, even if you do have to scrap three or four sites to show up.

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If it's gonna be just an authorization, it's at least gotta be Moses (post-launch) authorization, and that would still be disappointingly easy.

plain cave