Personally, I feel there's a lot going for this game, however there are some things that pull the current experience. I will address them in the order above.
1 The boat
The current Boat is a very good baseline, I'm happy with how you can upgrade and toggle which engine is in use, and the current upgrades I feel are also a great baseline, it's also pretty intuitive to use and understand.
1.1 Main Issues
The main issues I have with the boat, is there's nothing for me to really do in the time it takes from one location to another location, I say this from a general POV throughout the game play, in the beginning you don't have anything unlocked, mid game, you have some things unlocked, though not much understanding of their use, late game, your ship is set up and there's nothing to add that doesn't feel clunky or get in the way with your limited space.
1.2 Clarification on issues
I'm not against the distance between POI's, I actually prefer it, my problem is while in transit, the only thing one can do is to refine material in your fishing net and start fights with the local wildlife. So, most my time heading from one abounded location to the next is spent on YouTube. I'm not asking for filler content, however it would be nice if there was an upgrade path for my ship, be that adding a float trailer, or having access to the internals of the ship allowing me to change the wiring or adding/removing a pipe connection to different access points. Thus, allowing me upgrades I can perform on my ship, that can be in motion or not, I know the argument can be made for setting up a pipe network, or wire network, but I don't want my ship to look like its attempting to become a fishing net, and just the thought sounds very inconvenient and clunky to me.
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