#Buildable wall outlets
1 messages · Page 1 of 1 (latest)
I love how many places we can get electricity, but I'm going to plus one this for all the other fluids and gasses that we pass around the ship. My inability to beautifully cable manage is the biggest annoyance I have.
oh I didn't mean include it for electrical I meant it as hey you know how you have this design already? can we make that for everything else
because we already have enough electrical outlets everywhere
No, I was seconding that, that we need it for everything else. I could even do with a few less electrical if it meant more of others
i dont know why we need to run cables down from the roof, when the power should be running from the outlet we plug into from the roof, allowing us to just plugin down in the main hall, no need to run massive long cables
There is a power outlet in the pilothouse, now. But you do still need to run cables to the fabricator for anything that requires petrol, oxygen, etc.
Along with whatever your build uses that back room for, if not power. Some players stack up storage tanks in there.
exactly
fabricator has outlets for oxygen, methane, diesel, petrol, water, and electricity but there's only outlets for electricity down there. Now I know right now we don't use oxygen, methane, diesel, petrol, and water for the fabricator. But if the devs are designing the fabricator with those ports. it means that eventually we will need those and the fabricator below deck and we can't run a wire to it without causing door issues right now. and you can't move the fabricator.
You can use them for any inventory-portable canister, which means it can use oxygen, petrol, diesel. Also for grenades, which again need oxygen or petrol.
Rather than build an oxygen tank on deck, I manufacture the canisters and put them in fortiholds.
doesn't that waste a lot of space?
besides I use the oxygen and methane tanks as make shift ramps
Not sure there's anyplace I need an elevated jump that I can't use the pilothouse decking for, but it's a good idea.
As for space, one fortihold can hold 200 kg, or 20 canisters at 200 liters each, making that...4,000 liters? Then I can also stack them and place them in locations where I can't fit solar panels or resource tanks or production.
I have more than one sabatier running at Exodus, and usually enough to do checking on things and moving around the site that they have time to cook. I mostly only used the big tanks to store O2 that I found sitting around remote sites. The production setup is too big, and I have too much diesel and oil I want to carry.
Ok so lot of things to unpack haha so bear with me. It's more like the stuff in the ocean that you can grab like a crate or the angels.
The fortihold idea is actually pretty good I'm going to do the same thing.
As for the set up I have all of the production equipment on my ship and I still have room to move around. Someone in this discord showed me that you can place the tanks on the bottom of the ship so I moved all of my petrol, diesel, and oil tanks down below and they can all feed out of the same pipe so I just have one line going down below. That frees up a lot of space. I have 6 diesel tanks, 6 petrol tanks, and currently 11 oil tanks with more to be installed once I get the aluminium
Oh, side builds. Hmm.
I did a bottom build to make myself an oil tanker recently, with the goal of setting up distillers and fuel depots at various common sites. But stuff keeps coming loose like it does with fortihold collisions, and pinning the ship in place, or misaligning on save reload.
I had to scrap it all. I'm setting bottom builds aside for now, until save stability is a little better.
I think colliding with moorings or underwater objects like bio, or something else was knocking things loose. Always in something I'd built as a group - like a whole row of tanks at a time.
yeah after the update there has been some problems with that but that's not just for down below it's on top too because sometimes when I build it doesn't register that it's built on the ship and it sways with the waves.
same but eventually they will stop
I mean, once they come loose, they're gone. You either sail away and leave them behind, it recycle and rebuild them.
And things that have been stable a long time as well as recently built have come loose colliding with carried objects like fortiholds. I'm not sure we're currently at a point where we can say anything built on the boat is certain to always be stable.
yeah the stability is fried
i would love to make outlets, great idea. no more cables running trough doors and making extra meters around and cluttering
outlets would be nice but even passtrough to walls would be nice too in the ship.
Maybe built in tanks for each usable resource on the boat. So the outlets could pass more around the boat. Much neater cabling would be possible. At least an oil, petrol, and water tank addition.
I think if I had one set of all six ports on deck - plopped in the floor, passing through to ports in the ceiling near the fore and amidships rooms below decks, that would cover most of my absolute needs. As much as I'd like ports everywhere, I'm wary of having everything so easy to manage that organizing my deck stops being fun or clever.
yeah I think the best fix for it would be cap the number of ports you can make on the ship
I mean, we already have...twenty native? I think the biggest problem is belowdecks access.
Even if they're not like the power/diesel ports, just passthroughs that have to be in the same place top and bottom, I think that would solve most of the worst tangles I'm forced to build. Like, I have food/nutrient production at the fore, belowdecks. Getting water to it neatly basically requires running it along to the wall behind the engine, behind the fabricator, and around the wall behind the processor/soilforge.
well yeah but those are not the variety that we need on the ship. But if we make it an actual port that's pre-installed that would be like a tank in it of its own so this was purely meant to pass the wire through the walls for tidiness
Well, we can have pre-installed passthroughs without storage. Structures have those. The only reason our ports have storage is because they connect to an actual battery and tank inside the hull. You can see them through a floor grate in the engine room.