When building, repairing or salvaging items, the amount of power is displayed as a power unit like 74Wh. When looking at my characters person power amount is, it is displayed as a percentage like 58%. When I am working I would find it beneficial to know either what percentage of my power the action will use or the amount of wattage the action will use. Appologies if this comment has been made before. I did not see it when I searched. If there is a setting I am missing to change this display please let me know.
#Power cost vs display on character hud
1 messages · Page 1 of 1 (latest)
Your display says 0.6 kWh. It just puts the percentage before the unit name.
I'm in favor of removing the numerical percentage, as the bar chart is already a visual representation of percentage.
Ahh, I did not put that together with being the power usage. So the 0.6 is my current usage and then the 0.9 would be what I am using if I salvage? The percentage would still be useful but maybe to the right for overall capacity?
0.6 is your current storage, out of 0.9 Max. -216 W at the end is your usage.
Watts are current flow, watt-hours is storage (enough to sustain x watts for an hour.)
So .6 kWh means you have enough stored power to output 1kW for 6-tenths of an hour. I think.
Grain of salt, the Google was very cursory.
The .6 out of .9 and the % are redundant. They should just show the total amount and % remaining.
Honestly, the percent is a useful measure for estimations, but I think it's the visual bar that makes it redundant. It's a bar graph visualizing percentage already.
I would like to know EXACTLY what's on hand so my recycles don't stray into health-powered recycling.
You're right, I forgot the bar also shows the %. That's a triple redundancy then. It should highlight your bar in a red portion when hovering over an object. That would show exactly how much will be removed.