#Stygian End Re-Continuation.

1 messages · Page 1 of 1 (latest)

heavy wraith
odd scroll
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So, it's only cactus retexture for now?

heavy wraith
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Yes.

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But this is only the beginning.

torn portal
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Great job!

heavy wraith
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Thank you.

strong oriole
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Me about to add this to the MasterDoc:

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Are there plans to give this mod more config options btw (akin to the Unofficial version of Stygian End)?

heavy wraith
heavy wraith
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Hey.

obsidian rivet
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am i insane or does this mod have like 5 forks 😭

heavy wraith
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what?

honest tartan
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Will this fix existing bugs and add new wormwood building blocks?

strong oriole
# odd scroll 4

What's the fourth one? I only know of three from the original

odd scroll
strong oriole
# odd scroll isn't this one is 4th?

Are you referring to the number of instances or forks of the mod? There are four instances of the mod and three forks of the original (that I know of)

honest tartan
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I would still definitely like to see some decorative wyrmwood blocks added to a Stygian End fork since the original version lacked them.

strong oriole
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Yeah, if I remember correctly there were only stairs and slabs right?

honest tartan
strong oriole
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I should double check whether the Unofficial version actually has stairs and slabs, I'm currently using that one for its extended config options. Speaking of which, I have yet to figure out how to create those for ET 😅

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Back the topic of Stygian End, we need Wyrmwood fences, fence gates, buttons, pressure plates, and of course the common half blocks & three quarter blocks themselves (if they haven't already been implemented)

honest tartan
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Also stripped variants of logs and wood for parity with Oceanic Expanse. (Maybe Future MC or some later substitute of that mod).

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I've noticed that the physics and block interaction for purple acid may need to be checked for bugs.

onyx leaf
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This mod has 4 forks? That cannot be, it splits the playerbase too much.
I shall create a new, consolidated fork, so that all players can play one version

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And this was the story of the 5 forks

odd scroll
heavy wraith
onyx leaf
odd scroll
odd scroll
heavy wraith
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New mob for stygian?

odd scroll
onyx leaf
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The End itself looks ugly

odd scroll
heavy wraith
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Hey guys.

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I'm here.

dreamy obsidian
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Which may be on purpose but still arguably doesnt have any staying power.

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You just have chorus flowers, end stone, the dragon at spawn and end cities which dont really have loot that is worth the trouble

strong oriole
dreamy obsidian
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Tbh I forgot what thread this was lol. That was more suited to general or something.

Anyway I am doing my own end revitalization for the pack that adds new content eg. plants, end stone variants, ores, mobs etc.

heavy wraith
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102 downloads from stygian end RC, thank you for all!!!

heavy wraith
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Hey guys.

merry flume
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Hey

heavy wraith
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Wait a second...

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Stygian End Re-Continuation.

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New Stygian End logo!

heavy wraith
strong oriole
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I'd like to report a bug with this mod that hasn't been fixed for a long time.
Since the original Stygian End Continuation mod, the Hawthorn cacti model was altered in a way that creates visual gaps in the block from a distance, and unfortunately it's carried over into this mod as well (blue cacti included).
As you can see in the screenshot vanilla/regular cacti aren't affected by this bug, and the Hawthorn cacti from Stygian End Unofficial don't have it either. Any chance you can get this bug fixed @heavy wraith?

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Here's a cropped version of the screenshot that shows it better:

heavy wraith
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Thanks for the cactus bug tip, I'll check what's going on.