I started a conversation with @torpid stone a few minutes ago under #mods-discussion discussion and he agrees with me that version 1.12.2 of Minecraft could benefit from a highly customizable terrain generator that is compatible with most other terrain generation mods here are portions of the original message from the conversation explaining what such a mod should feature:
Quotes from myself:
"Is there any current interest in the 1.12 modding coalition in creating a customizable replacement for the Realistic Terrain Generator? I've already spoken with srs_bsns a few times and he doesn't believe the current version of the mod can be modified to increase the maximum mountain height or to make the terrain more customizable...
"Here's what I would be looking for in such a mod:
Configurable to most dimensions, including custom dimensions (e.g. Twilight Forest, Aether, Skulk Dimension).
Terrain generation can be enabled or disabled for a given dimension at least upon world creation.
Maximum mountain height can be changed in world generation settings for each individual dimension.
Tree generation similar to the original RTG mod that inspired this project. This can be changed individually for each dimension in settings."
xkforce replied that the mod should also be "a terrain generator that can add specific features eg. smooth rolling hills and the like to specific biomes without completely overhaulling the interface entirely"
At the moment I cannot fund the project directly due to an IRL event that happened last week. I expect the project to take more than a year to complete based on the scale of work required. Thankfully, there shouldn't be any need to design any new blocks since this is primarily a terrain generation mod.