#Crossbow

1 messages · Page 1 of 1 (latest)

tired valve
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https://modrinth.com/mod/crossbow

This mod backports crossbows from the Village and Pillage update, including enchantments and animations!

Crossbow is designed to serve as a library for anyone wanting to add custom crossbows, or wanting to add entities that use crossbows! To add a custom crossbow item, have your item class extend ItemCrossbow or implement ICrossbow.

This mod also makes some small changes to fireworks, one being they now explode immediately when impacting a block or entity. This change comes with a new event: FireworkImpactEvent, which is fired when a firework entity impacts something.

jagged robin
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Looks really cool. I don't think this would be natively compatible with Spartan Weaponry bolts, right?

jagged robin
tired valve
jagged robin
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ooh, that's cool. @muted cipher Might be worth looking into it now (when I have lots of time to get into groovy lol)

vivid zodiac
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FutureMC is slowly becoming obsolete

keen mirage
vivid zodiac
keen mirage
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it doesn't add anything that you need

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it at least adds tridents but it doesn't add the fun parts of trident

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my ass could do that tbh

vivid zodiac
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that depends on the person

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is ae2 obsolete if you personally dont need a digital storage thing in your modpack?

keen mirage
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it's kind of a different thing but answer is yeah

high creek
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Ask... why the texture of the crossbow appears in black and pink?

vivid zodiac
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do you have assetmover installed?

high creek
vivid zodiac
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for some reason, you have to use a specific version of java, what was it again?

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java 8 obviously

high creek
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I added vanilla textures from other versions of the resouces pack into the mod's textures

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seems to work