Okay so, it's similar to creepy devil but instead of just going invisible it attempts to deceive the enemy instead of simply just going invisible.
"Toy"
5 🔑
HP: 1170
1
2
Damage: 500
Ability:
On use the enemy wouldn't see any change to Toy, on users screen wherever it's standing a decoy version of itself stands there (the decoy has 1
),
The actual toy gains 3 tiles of
for 1 turn.
After the one turn toy becomes visible and gains +160 damage for one turn.
And the user can choose to move the decoy toy once and the real toy once for ideal trickery.
(3 move cooldown)