The purpose of this thread is to have a critical and constructive discussion about map quality to begin updating my Phobies Map Feedback document. I think I can best update this document by talking with experienced players in the community. Anyone is welcome to partake in the discussion. My goal is to ensure all maps adhere to the Phobies Map Criteria, which you can find here:
Phobies Map Criteria
These criteria are created in the spirit of making Phobies matches fast, engaging, and fun. When making criticisms of the map, please also include potential solutions. Additionally, it is important when suggesting alterations to a map to try and preserve as much of that map's unique character as one can. With too many alterations, we end up making a new map entirely, not just altering an existing one. The goal is to acknowledge the spirit of the map, but also to improve up on it. If a map cannot be salvaged while retaining its identity, then the goal is to create a new map that reflects the theme present in the map's name.
For communicating specific rework concepts, I recommend utilizing Pato Rey's map creator, which you can find here:
https://scratch.mit.edu/projects/913379920/
For large maps, the turbowarp link is superior:
https://turbowarp.org/913379920?size=500x480
I have decided to post each map using Pato Rey's map creation tool because I find it offers a more visually neutral experience, void of map themes that can induce visual confusion. Below is a reference for this map:
yes

Phobies.