I am concerned.
My server is just over 1 month into the season. With the new psychicore I just auto-breezed through 160 levels of Fae Meander and 44 levels of each Pillar without even looking. Honestly, I probably could have done it with only 2 or 3 characters deployed. The fights were over in 10-20 seconds.
Without exaggeration, I can beat level 12 on every dungeon barely encountering any of the fight mechanics. I take a few damage dealers and kill the boss in seconds before they get to do anything.
I'm not sure there's much of a game left-- The appeal of the game was in the balance and in the need to change out characters and equipment to adapt to each new fight. And I haven't needed to change anything since the patch.
I do greatly appreciate the new character leveling option. Repetitive goblin farming is not fun gameplay, and getting access to actually play with more of the characters I have rolled is great. Getting access to level more characters makes the game easier in a good way.
Getting access to roll more characters with dice as part of the early game experience also makes the game easier in a good way. There were times when the difficulty of the game could be frustrating by not having access to one of the characters able to help in a fight that was blocking progress. --More stages to the dungeons with a gentler difficulty increase between each stage eases the difficulty too.
For the average player, the original difficulty of the game was probably a little too steep. Bumping character attack and defense by 5 or 10% would be fine and there would still be challenging fights. But it feels like my characters are taking 50% less damage and dealing 50 - 100% more damage. Overnight, my vortex score went from 14 mil to 62 mil, consistent with a greater than 4x increase in character power. (2x defense and 2x attack)
Too much content is just nothing now!