#EXPLORING TIPS

1 messages · Page 1 of 1 (latest)

round jay
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🗺️🗺️🗺️ Seeking tips on navigating uncharted territories and uncovering new worlds? Have you mastered the art of venturing into the unknown and gathering experiences? Remember, patience is key! Don't forget to commend the trailblazers like Gary who inspire us all! Share your pearls of wisdom for fellow Adventurers diving into new realms!

This conversation thread is dedicated to EXPLORING NEW WORLDS. If you have insights on other topics, feel free to share them in their respective threads within the Forum.

Embrace the thrill of exploration! Each adventure brings its own rewards. Be patient, stay curious, and let the wonders of new worlds unfold as you delve into unexplored territories! 🗺️🗺️🗺️

swift meadow
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How do I collect all of the skateboards for the pet rock to unlock him in the pet emporium? I have one more to find😫

swift meadow
pale dune
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After you get him you need to go to the pet building and activate him.

desert comet
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When exploring new worlds, it can be helpful to click on the specific tasks assigned so the game shows you exactly what to clear. Of course, this is mostly handy if you’re streamlining / clearing quicker.

After you leave one location you will get a prompt stating are your sure, x location will close in 48 hours if you continue to next world map- (after the time limit it closes permanently!) so collect your resources first ^^

cerulean lagoon
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how to find more bikini bottomites?

desert comet
crude lance
analog nest
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If I go on another adventure, will I lose the previous one after 48 hours?

desert comet
formal monolith
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Is it worth it to completely clear out the resources from one map before moving on or should I just go to the next one?

desert comet
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For kelp and metal I would stay :3

sour bison
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Maps worth clearing debris fully:
Jellyfish Fields
New Kelp City
Atlantis
Glove World
Chum Bucket

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Maps maybe worth clearing debris fully:
Medieval Moments

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Maps not worth clearing debris fully:
King Krabs's Castle
Doom Tower
Cephalopod Lodge

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Basically once you hit King Krab's Castle the energy cost to clear debris is over 65 and you only get like 6 of that specific debris.

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If you go to adventure camp it will cost 65 energy for any debris and you get at least 20

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So it just makes more sense to use it on adventure camp and only clear out the necessary debris to clear the quests of the map.

modest swift
round jay