#Gim groups
1 messages · Page 1 of 1 (latest)
i seen in discussions apperantly people saying u will need 6 so its a troll? if its a troll ill remove this just been really excited to play with my 3-4 friends
its a max of 6
o so if i got 4 people in group 2 can play 2 accs?
no, if you have 4 people you have 4 accounts in clan
so will there be leaderboards? for groups with 3-4-5-6?
nope, just 1 lb
if not thats dumb asf xd and why i was posting its sorta dumb u need 6 people
if 2 people wanna play 2 accs to fill rest the group stead of there group being useless or dealing with randos they should be allowed
there no point in playing less u can get a full group
All the arguments being made for 1 alt account also apply to 5 alt accounts
I’m sure tems will go back on his decision for on only 1 account per group further in the life cycle of gim
Simce my main reasoning for multiple accounts it’s going to be hard for people to find 6 active people I think it is very ignorant with a tough luck attitude and not also catering the rest of the player base that can’t find 6 people
100p and at this point ur asking people to trust randos ive done it in runescape and its ended badly everytime they quit within 1-2months etc and me and other friends stuck quiting or playing a man down...
13-20 tied for 1st place in the poll, so a LOT of people apparently are very willing to trust randos
I voted 13-20 because it was clan size and I thought it was logical to have max group size the same doesn’t mean I trust people to be active
So how were you planning to handle a team of 20?
rule is no limit on Iron Man accs anyway so seems weird to have a condition like this. If someone wanted to make their own 6-man GIM with just their own accounts, i don't see how it affects anything. If someone wanted to make 5 teams of their own 6-man GIMs, I don't see who it is hurting. There's no bearing on the economy
With alts??