#XP/HR Guide (For most skills)

14 messages · Page 1 of 1 (latest)

split ivy
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XP/HR Guide (For most skills)

split ivy
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Updated sheet with carpentry and new agility values. With the agility update, it is no longer worth doing Monkey Bars or Strength. Do Swimming from 15 to 55 .

I am also going to add a calculator where you can select a skill, input your current xp and it will tell you how many of whatever activity you need to get to the desired level.
As always, let me know if I made mistakes or if you have any suggestions.

(Update: Added an xp calc to agility. Seems to work decent enough. Will be adding this to more skills soon.)

fair mountainBOT
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GG @split ivy, you just advanced to level 1!

split ivy
split ivy
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Done working on this for the day. Added XP calc to Agility, Brewing and Carpentry. The rest will eventually come. Made it so the sheet can be copied now so you can enter in your own data. Mind it is not finished and needs a ton more work.

https://docs.google.com/spreadsheets/d/1dybbf6HHbYR5-bOX0kmEUNYh71vE-pRyIg1SJE-SZgs/edit?usp=sharing

trim condor
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Great guide

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Are you able to share levels data?

stone lake
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There is another post called XP Table

split ivy
# trim condor Great guide

Thank you. I just updated it more and finished most of the calculators. Still more to add.

As Hanuk said, I just used the info provided from the table posted.

stone lake
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Schmozzy, the formula for time from start of brewing is incorrect. It doesn't take into account that farming creates 5x the item, so each value in farming should be divided by 5

split ivy
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Nice catch. I think I seen that before, but forgot all about it when entering formulas. Will fix that right now

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Should be fixed now.

split ivy
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Finally back home and had some time to work on this again. Sheet has been updated. All skills except smithing now have a fully working calc. Skills with a green highlight should be fully completed with a xp and profit calc.

slender marten
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is there any adjustable metric for clan bonuses, tools and personal bonuses?