#Ideas for Improving the existing monsters

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wild surge
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The Spider

Web Traps:

Enable The Spider to set web traps that can slow down, requiring team coordination to rescue ensnared members.
Ceiling Ambushes:
Incorporate behaviors where The Spider can traverse ceilings and drop down on unsuspecting players, adding a vertical threat dimension.
Poison Attacks:
Introduce a venomous bite that temporarily impairs player abilities, such as blurred vision, increasing the urgency for medical supplies like the vaccine on the train.
Spider Lair:
When The Spider is present there is always a room full of webs and maybe some interesting loot for players to scavenge.

The Butcher

Blood Tracking:

The Butcher can track injured players by the scent of their blood.
The Butcher becomes more aggressive toward injured players.

Rage Mode:

When a player uses a Stunlight, the butcher will get into rage mode, he sprints faster and break obstacles a bit faster.
The chainsaw will be even more loud.

Hanging Flesh in the butcher room:

Add corpses from the ceiling with hooks, if a player touches the traps it will make chain noises, if the butcher is nearby he will inspect the sound.

rigid quail
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maybe Mayleen could add that as a masochist mode for the truly masochistic players out there think

rigid quail
wild surge
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I have more ideas for the environment but I need to write those down