#zyke_smoking meth/crack pipes

1 messages · Page 1 of 1 (latest)

hidden meteor
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The script logic could be the same as for smoking a bong(except you don't need to add water).
Required items: meth pipe, meth or crack (with different effects, like different strains of weed for the bong) and a lighter.
The player takes out a meth/crack pipe, adds meth or crack, smokes it.

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Attached video for reference

wanton grotto
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Mayb have it use a spoon with lighter being lit under it to be able to add into a syringe and inject it that way for crack use

hidden meteor
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Yes, I also have this in mind, for a usable syringe item 🙂 In where you can use heroin or whatever

tender summit
hidden meteor
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The prop is prop_syringe_01

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The most logical approach would be to allow the syringe to be filled with different items with different effects like heroin, meth or even adrenalline (the same as bong) , so Im not sure if one hit item is the best option

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Unless we make different items like heroin_syringe meth_syringe, but then we need a logic how we change from empty_syringe item to heroin_syringe

tender summit