Sorry if i misspell something, i haven't used english in a while
nerf ideas:
Crafter:
[-] 50% speed reduction when crafting
[-] cancel crafting when ragdolled (doesn't reset the cooldown)
[+] craft speed 2s > 1.5s (optional, slowness can be reduced instead)
Crafter just runs away while using their gears. this should make doing that harder without nerfing the damage or cooldowns.
deflect:
[~] holds the projectiles for 1s and projectiles are pointed whit the mouse
[+] deflected projectile speed doubled
makes deflect more unique and more fun.
teleport:
[+] teleporting into someone telefrags them and deals 10dmg and knocks to your original position (ragdolls)
[~] telefrag hitbox is small
mushroom:
[+] re-add the Wheel
[+] summoner heals from summon hits (3 per hit)
[~] summoner projectile turns into a slowness potion that lasts 1s, slow potency is 50% and disables jumps
summoner is just weak, i feel like giving him a way to let his minions hit sounds fun.
tree:
[+] re-add the Wheel
[+] using tree base skill inside your tree base makes it fall in the direction you're facing, deals 30 damage and ragdolls for 3s, takes 3s to fall, 6 instead for the big tres.
[~] this doesn't trigger by just going away
crazy idea that sounds fun.
meteor:
[-] limited range (like 1/3 of the map, also shows a red circle when failing to use it)
[+] the skills fall into the mouse position