#soda Q ability
1 messages · Page 1 of 1 (latest)
Can we NOT give every ability a ranged move, especially John m1 combo where this move will DEFINITELY be used as a combo extender/starter
Water
I don’t really see that as a problem soda as a ability kinda sucks so, giving an extra means of to start and extend combos would help
Soda is NOT bad in anyway at all
Its literally a w+m1 merchant who gets at LEAST one extra m1 in compared to other abilities
While it is better than soda and ED
its still far away from being bad
yes, I know passively overtime you can get you stat increase but it takes so long to build up your can’t get any meaningful advantage with it that and while the increase is good, it makes it hard to pull off, consistent combos with be increased knockback