#Circuit Ability

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orchid glade
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Price = 15000
Badge = "Genuis In making."
Obtained by = "as engineer kill 7 people within 2 and 1/2 minutes // or // as Mushroom hit more 4 or more people with the q ability // or finally as teleportation teleport into void the from the backrooms if possible within a 25 second timer // or the simplest option as snow melt your snowball into water and fry the shit out of a robot like ability user."

E-Ability = "Spawn a electric wall that you can hold until pressing e again to push forwards, upon hit with this ability the person will take 10 dmg and +10 overtime, and receive blindness - Cooldown = 25 sec"

Q-Ability = "Dash forwards while releasing these circuit floors that on touch slowly slow the player touching and repeatedly sit them while taking 0.5 dmg every 1/4 of a second until escaping - Cooldown = 30 sec"

R-Ability = "Hold the r key to charge and max charge time is 3 travel 1 stud * 1/10 seconds that you can aim once but travels fast upon hit the player will be knocked to the floor for 4 seconds taking 30 dmg and receiving blindness - Cooldown = 30 sec"

Passive = "Fried Machinery"

any robot like ability to hit you will be electrocuted taking 3 damage

-- Mastery --

Obtained = "Killing 20 robot like abilities with the passive"

E-Buff = "Electric wall can now spawn in random lengths and travels %5 faster"

Q-Buff = "The circuit floors will now slam the hit person downwards into it making it harder to escape and will take 1 every 1/5 second, the lifespan is decreased from 15-11"

R-Buff = "You can chain this ability but the power slowly decreases every hit but travels faster each time, this can be used a new ability obtainment"

Passive-Buff = "5 damage to the robot ability hitting you but blinds you just a bit for 1 second"

Hope this is a good suggestion

-- [edit] = ill try to make the badge somewhat harder to obtain for this ability --

visual plume
orchid glade
visual plume
orchid glade
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idk it just looked cool