Ok sincerely i don't like seat and E is overral bad
-# and everyone know that sixseventends stole this suggestion 
SEAT POWER STACKING
Above E now there is a bar like bone mastery and blood god
- Punching people increases by 3%
- People sitting in your head increase by 15%
Must be a different player each time - Seat emote increase by 1% at tuesdays
Only once - Killing people with E increase by 20%
When less than 10% on E you will regen 30%
0->39% are faster making you able to still use it before the players jump if they sell
An white-smoke exit of you the more bar you have so don't be an unvoidable high damage
0->9%
- Current version
10->19%
- Higher throw forwards distance, players get fast ragdoll
- Deal 5 damage
- Higher cooldown
20->29%
- Higher throw upwards power, player get ragdoll
- Deal 10 damage
- higher cooldown
30->39%
- Higher throw upwards power, players get even more ragdoll
- Deal 15 damage
- Higher cooldown
40->49%
- You start spinning then send the player fully upwards, long ragdoll
- deal 20 damage
- Players can't escape your seat while spinning
50->59%
- Faster spinning
- Deal 25 damage
60->69%
- Launched players make sum cool VFXs, when fallin in the ground they take extra 5 damage
- Higher cooldown
70->79%
- You spin even more, upwrads force increased and longer ragdoll
- Deal 30 damage
- Higher cooldown
80->89%
- Players now can smash jump button to try escape it
- Deal 35 damage
90->99%
- Deal 40 damage
- When fall players take 10 damage
- Higher cooldown
100%
- Deal 50 damage
- you spin even more
- when fall players take 10 damage
- players are briefly sent to moon for a short period then land again in ground
- more cool VFXs
- players deal 5 damage in AOE after landing on ground
- Higher Cooldown
- harder to escape using jump button
Note: the fall damage can be ignored by abilities that have any way of flying/movement or u can just try land at the mushroom