Q ability should make you throw a big bubble and trap the person you hit with the bubble. After trapping them you can hit them and break the bubble which will implicate knockback and deal 20 damage
E ability should be long range barrage of little bubbles each dealing 1 damage / should not be hard to hit and to be balanced
R ability should be a domain : when you use it it creates a giant bubble. In the giant bubble will be a lot of small bubbles floating up and down / if you hit one it will deal 1.5 damage and you can punch a player into one. In the middle of the domain/bubble there will be a bigger bubble which if someone hits or gets punched into will deal 15 hp
One add make it so while he is charging the domain like i said in the ANIMATION FOR THE DOMAIN so people can exit the domain until it finishes but finishing the domain should like take 3 seconds
OBTAINMENT : HIT 750 PLAYERS WITH THE E ABILITY
ANIMATION FOR Q ABILITY : SHOULD LEAN BACK A LITLE HOLD IT WITH TWO HANDS AND THROW IT WITH TWO HANDS FORWARD
ANIMATION FOR THE DOMAIN : make it so he holds his hands like hes praying or smth idk how to explain in english and make it like he is slowly spreading his hands into the same position as the e ability for time
ONE LITTLE ADD FOR THE DOAMIN : make the outside of the bubble look like endless sky
I really thought a lot about this and i think the bubble ability has a lot of potential and its trash right now so i think it will be a big buff.
Thanks for your time.
one more concept for R ability by epic_seal
I like everything other than the R ability, we already have domain abilities
How about this: R ability make a large bubble around you (size of barrier), this bubble stays around you and the closer to the center of the bubble anyone is, the more they are slowed, if the punch you the bubble bursts doing damage