#Engineer cars can hit DoS during the transformation phase at 35 kills
1 messages · Page 1 of 1 (latest)
the reason as to why this happens is because any player that gets close to you gets a force applied in the opposite direction
that's the thing, it only checks for players and not entities like cars
so if the engineer car is big enough to a point the actual player is nowhere near close to have this force applied to him the car will continue normally
yeah I know, but the thing is even if a player gets close enough because they are pushed against a wall or something else they are still unable to hit the DoS, same with ranged abilities they do no damage or kb
but for some reason engi cars can hit still
wdym
like projectiles get pushed away?
i think its because engi's car isnt counted as a projectile
no like
if you get something to hit the DoS without being pushed away, it still normally does no damage or knockback
like the deflect ability
hm