#Custom Revamp:

1 messages · Page 1 of 1 (latest)

pallid smelt
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No one..?🥺

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S a d

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😔

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YES

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SOMEONE IS SPEAKING

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AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARGHHH FINALLY

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.

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Man bro disappeared..😔

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NOOOOO

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DON'T LEAVE ME ALONE

atomic atlas
pallid smelt
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Elo

atomic atlas
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I can't read the suggestion right now, but I'll read it later

pallid smelt
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I'ma play candy crush until I get some Back lash

atomic atlas
pallid smelt
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Free to hate and tell your opinion and perspective since it's. A suggestion after all and it needs improvement:)

desert marten
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Passive defence is just a bad idea

desert marten
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I don’t really like this though since it kinda does just restricts people using an ability called “custom”

robust gull
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i agree with the R only abilities but you should be able to choose anything for E and Q cause its not really custom anymore

pallid smelt
pallid smelt
robust gull
pallid smelt
robust gull
pallid smelt
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You can't Use same Type anymore

robust gull
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not all abilities that have 2 moves have a projectile and a melee

pallid smelt
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Over all this is a balancing and counter Buff for the R ability

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Still even though it's now separated the user can still equip the effects freely

robust gull
pallid smelt
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It'll make Custom strong but no O.P not annoying either

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it's now a real custom based

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Not just copy and paste

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Wait that rhythm

robust gull
pallid smelt
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now it needs actual skill to use similar too how they revamped Plasma the one hit

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Now plasma needs skills and is now balanced

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this Revamped Custom Gives three categories

  1. Melee for close to close combat
  2. ranged for Runners or Ranged abilities
  3. Armor/Body for immunity or Versatility
bronze narwhal
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R is good

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The E and Q changes are unnecessary

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As custom isnt spammable

still beacon
pallid smelt
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If Nothing really Changed to E and Q ,then it would just be a big direct buff , Usually alot of people who Bought or have custom only use Projectile types , Leaving the melee typed behind

still beacon
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Q and e gets reverted normal and give custom r ability

pallid smelt
still beacon
pallid smelt
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due to new Added Stuff

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Similarly to mech mastery

pallid smelt
still beacon
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Immunity for r is also crazy

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Maybe damage reduction

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Lile 50%

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Like

pallid smelt
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Then no one would use that at all

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Basically a worse version of Stone without the Anti knockback and you'll get more taken dmg

still beacon
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So ur saying is that we should make r op as heck

pallid smelt
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No?

still beacon
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Because no one uses melee type abiltys

robust gull
pallid smelt
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FOR PLAYERS TO ACTUALLY USE MELEE

robust gull
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you dont know how little 3 seconds is

pallid smelt
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READ THE SUGGESTION

still beacon
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Especisally on edges

pallid smelt
still beacon
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Or low hp

robust gull
pallid smelt
robust gull
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they DONT get a speed boost

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you can just run away

pallid smelt
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THEY DONT

robust gull
pallid smelt
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Op_we8 literally added a tomato lol

robust gull
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see how little 3 seconds is

bronze narwhal
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1

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2

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3

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Done

pallid smelt
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Too slow

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Faster than that

bronze narwhal
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No

pallid smelt
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But it already tells how short it is

bronze narwhal
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Its not faster

pallid smelt
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3 seconds is good

still beacon
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Also I don't get the spamming part? Custom already has decent cds like not too long but somewhat long

robust gull
pallid smelt
pallid smelt
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That's why this is needed

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Here's reasons

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  1. Actually makes players See real possible combos
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  1. put some effort onto abilities and not just lifeless spam Of a projectile ability like those syringe and Prismatic bomb
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  1. Makes It really versatile in a way but not O.P
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why not o.

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O.

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O.p?

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Gives Multiple Exposition for different scenarios

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  1. If your fighting in close range you can use the E ability for melee
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  1. If you see a player Running away or using ranged you can use Q Ability
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  1. If your in trouble on Wall Punching,void Method , Nearly dying using Armor/ Body R ability for Healing, immunity and shocked
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Really depends on your Taste