Ok hear me out..
Intro: Day and night has been a long needed feature and what a better way to launch it than alongside a mastery that can harness the stars.
Passive: Photosynthetic Charge - Build up a meter similar to magnet that is consumed when moving stars. The gauge is filled by simply standing under direct sunlight. A full day/night 24 hr cycle could take place in 24 mins instead.. (Passive doesn't work at night)
**Chaos Mode Moveset ⬇️ **
Full offensive, high energy use. Acquire solar charged punch doing 1.25x punch dmg, passive meter buildup slowed by half.
ABILITY R: Move Switch
ABILITY E: CHAOTIC ERA
- Press and hold to draw the ability wars sun closer to the world, causing it to appear large in the sky and scorch the ground giving burn damage to anybody in direct sunlight. Takes 3s of holding before burns occur. DUAL PURPOSE: If you punch within the 3sec before the sun starts burning, the sun instead drifts far away, and everybody takes much less lethal freeze damage, but they get slower. Once done holding everything goes to normal. This ability exponentially ticks the charge meter down until 0 while holding.
(Large visual effects are annoying when spammed, so if you're low gauge and spamming with like 5% then you get a solar sickness and slowly die when activated more than 3 times in 10sec. + Doesn't work at night)
ABILITY Q: TRI-SOLAR SYZYGY (ult)
- Q button has a glow around it when meter is fully charged. If used under 100% then user will instantly die by all of the energy draining from the body. ABILITY: Call 2 other stars on top of the current one. (2 total if night, making effects weaker). All 3 stars line up for a brief moment making gravity on the map lower so everything floats up. Including large chunks on the ground in random places. It then all falls down causing earth chunks to explode on impact.
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