#Time Mastery

1 messages · Page 1 of 1 (latest)

analog current
#

Here kool idea

R Ability Time Save 60
You summon a shadow clone of yourself in the position you're standing and this clone saves your current hp and ability cooldowns. Clone exists for 30 seconds and if not used during this time period he jsut vanishes but if ability is used agian during the 30 second period you teleport to the position of the clone with his hp and cooldowns.

Q ability Time Lapse cd 30

You lunge forward if you hit someone you cause them to have time stop effect for 4 seconds. If you landed this ability onto someone you can press agian to Revert time and this causes you and the enemy to go back in time 10 seconds this includes both of your's hp's will be reverted to the previous state and position. Or you can don't click it agian and just punch him although the knockback stack is lesser than normal time.

E Ability Desprete Gamble cd 30

You create a shockwave 1/2nd the size of the stop time ability that deploys faster.
But stuns for only 2. 10th's of a second
And when you click the Ability Agian You begin a Rushdown doing consistent damage. 2 to be exact every tick and every hit stuns the oppoment agian. For 0.2 seconds creating an infinite stun loop if you're good enough to keep hitting an enemy.

errant geyser
#

while its a cool concept I do have 1 problem with it

analog current
#

To overpowered?

#

Jjk refrence?

errant geyser
#

nope

errant geyser
analog current
#

Then what

errant geyser
analog current
#

Wdym

errant geyser
#

think about it. for like 30 and 60 seconds your just doing nothing

analog current
#

Cooldowns are long for a reason

#

The rushdown lasts like 12 seconds

#

I'd imagine

errant geyser
#

I did a time mastery suggestion if you want to look at how I did it : )

analog current
#

I ain't reading allat

#

HELL NAW

#

500 doc pages

errant geyser
analog current
#

Can u lowkey just shorten

#

It

analog current
errant geyser
#

The mastery itself (not obtainment) is on pages 4 and 5

#

Also why are we adding a Desperate gamble?

#

The ability is about TIME