Requirement
70,000 Punches.
Passive
- Aiming - Your avatar always faces where your mouse is pointed unless you're in shiftlock, in shiftlock it faces your camera instead like normal.
- Gunslinger - Wield one of 3 classic hyperlaser guns: Blue, Green, or Red, each has slightly different stats and E abilities, swap between them with 1, 2, and 3 respectively, you have a GUI on your screen showing the guns' ability cooldowns as well as a 0.75s cooldown upon switching where you can't M1. guns are:
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- Blue - Clicking fires a beam where your avatar is facing, it's about 20 studs long, it deals 9 damage on hit with small knockback and hitstun but no ragdoll, 1s cd.
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- Green - Same as blue but 12.5 dmg and 1.25s Cd.
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- Red - Same as blue but 5 dmg and 0.6s Cd.
Abilities
- [E] Alt-Fire - Differs depending on gun chosen using R, all 3 have separate cooldowns despite using the same ability keybind:
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- Blue - Pressing E will let you charge a shot, clicking will release it, min charge time is 1s and max is 3s, the shot goes 20 studs rather than 10 and pierces walls/players, it does 20 damage. 7.5s Cd.
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- Green - Pressing E tosses a coin into the air, it will move forward/upward with low gravity and your movement changes how it moves, when shooting in the direction of the coin (vertical aim not required) it'll shoot the coin, causing it to ricochet the shot towards the nearest enemy in a 15 stud area of the coin, if no enemies it just goes downward, this works for all 3 guns main shots and the other 2's alt fires. 5s Cd.