#warden
1 messages · Page 1 of 1 (latest)
That wouldn't even make sense
Someone who is blind begins to see upon being struck; going back to the suggestion, this basically removes the warden's blindness
hes still blind to a degree
terrain and other people still have potential to sneak up
That's the Warden's weakness; removing it makes no sense
or they could at least make the sonar more automatic and add a sniff ability
im saying if they made these changes this would still exist
Again, this completely defeats the purpose of the Warden; it's essentially removing the ability's only weakness
the nerf makes it completely useless
i would never use warden over any other ability
im saying they should nerf the nerf
Being blind is basically a warden
realism isnt a big problem in this game
You want to remove the mechanic that was created for the ability, that's different
It's literally the same thing, now you're no longer blind during a battle
And also the player who attacks you
And since you already have sonar to detect who's nearby, it makes absolutely no sense to give you one manual sonar and another buffed, automatic sonar
It's literally the mechanics of the ability
It's a difficult ability to play
That's why it's difficult to play; going back to the suggestion, I left my message above
No
This ruins warden main weakness
And the blindness isnt even that bad
You can get used to it eventually
-# I was cooked by a warden user so yea
its laggy for me
Maybe some changes