#Gingerbread Mastery (could be used for an Army Mastery rework)

1 messages · Page 1 of 1 (latest)

hardy shell
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The more I thought about this, the more it made sense
This suggestion takes inspiration off games such as Industrialist and Noob Army Tycoon, you'll see why

This suggestion aims to turn Gingerbread into a tycoon-esk ability, rather than a domain ability
also i know dw, this can't become a mastery

Requirement

Kill 200 people in your domain
||(also let the gingerbread man do a little more damage, it is a little pitiful rn)||

and now onto the mastery itself

Mastery

The house is now a factory, you can spawn NPCs outside your gingerbread factory via a large door on the front. The inside is like your typical factory (or tycoon).
Inside the staff room, you have a PC, which has the Gingerweb, where you can manage your factory, from seeing the status of your machines to making your army of gingermen.

Now onto the actual mechanics :
When you start, you will have 5 Candy (candy is required to create gingerbread men), you can make a basic gingerbread man, which costs 5 candy each. You can get candy by either getting kills, or getting 1 candy a minute. If you run out of candy, your factory will be able to be entered and you will not gain any candy automatically. You have a skill-tree-like system to upgrade your factory, one section for your factory + income and another for units you would like to make. This is all in an app on the PC called Candy Tree. Another app lets you see how much candy you currently have, and allows you to buy perks for your troops, such as Resilience, giving the troop with it 50% more health. The final app allows you to check cameras around your factory and the status of your machines, which people can tamper with if they get into the factory, which is controlled by 2 gingermen.
Once you have a lot of income, you can automate the work so you can spend more time relaxing in luxury.

One more thing before I finish this segment, you can whitelist people who can enter the factory.

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Gingerbread types

This section will involve stats and roles of gingermen

Ground units (Gingermen and Gingermages)

Basic Gingerbread Man

  • Cost : 4 candy
  • Role : Cannonfodder (typically found near the front)
  • Stats : 40 health, 5 DMG, 14 walkspeed
  • Limit : N/A

Gingerbread Man

  • Cost : 10 Candy
  • Role : Cannonfodder
  • Stats : 80 health, 12 damage, 16 walkspeed
  • Limit : N/A

Gingersquire

  • Cost : 20 Candy
  • Role : Damager/Tank
  • Stats : 150 health, 25 damage, 14 walkspeed
  • Limit : 5 Gingersquires

Gingerbrute, "The Big One"

  • Cost : 150 Candy
  • Role : Boss - Damager/Brutal-Tank
  • Stats : 1000 health, 30 damage, 13 walkspeed (can throw gingerchunks, but deals 75 damage to itself)
  • Limit : 1 "The Big One"

Basic Gingermage

  • Cost : 7 Candy
  • Role : Healer (typically behind frontlines)
  • Stats : 25 health, heals 2 health a second (yes this does apply to the user too) for 1 target, 14 walkspeed
  • Limit : 5 Gingermages

Basic Gingertank

  • Cost : 12 Candy
  • Role : Tank
  • Stats : 120 health, 15 DMG, 12 walkspeed
  • Limit : 2 Gingertanks
stray stream
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w suggestion, was gonna cook up something like this myself

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creative and has variety

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  • you have freedom
hardy shell
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thank you :)

stray stream
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how do you do a normal emoticon bro--

hardy shell
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i did a doodle on paper to what i think the factory would look like

stray stream
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nice

hardy shell
stray stream
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ah alr

hardy shell
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the convert one, not the top one

stray stream
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ive done it

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:D

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YEAHH

hardy shell
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^.^

stray stream
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i feel like you should be able to buy different types of gingerbread men

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like the mage and tank ones from the unmas

hardy shell
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i will make that soon

stray stream
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kk

hardy shell
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its just that i'm lazy

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and i spent my time making that

stray stream
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lol

hardy shell
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so i'ma get to work

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ngl i want to think of stats for em and perks

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since i did touch up on perks as an idea for them

stray stream
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dont add too many features though

hardy shell
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i'll try not to

stray stream
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or it wont fit aw

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personally

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i would keep it as

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  • can increase candy gain by spending candy
  • can buff gingermen
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and the cameras andd stuff

hardy shell
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thats true

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i'll think about that

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to be fair with the ideas i have, i have an idea for a farmer mastery

stray stream
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yeah

hardy shell
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and could probably come up with an internet mastery

stray stream
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i hope they do another masery poll

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i want mage

hardy shell
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fair

stray stream
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i like the creative abilities and mastery which have lots of variety

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like mage engi internet etc

hardy shell
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true

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ngl i kinda hate how you can't send images here

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since i would send an image of my design but no image perms here

stray stream
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yeah

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i better get on with tweaking my freeze mastery post hold up

hardy shell
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ah alrighty

languid isle
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One of those 2

hardy shell
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i fatfingered the enter key 😭

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anyways back to making

stray stream
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back

hardy shell
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heres what i got so far (moving this up)

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Gingerbread types

This section will involve stats and roles of gingermen

Ground units (Gingermen and Gingermages)

Basic Gingerbread Man

  • Cost : 4 candy
  • Role : Cannonfodder (typically found near the front)
  • Stats : 40 health, 5 DMG, 14 walkspeed
  • Limit : N/A

Gingerbread Man

  • Cost : 10 Candy
  • Role : Cannonfodder
  • Stats : 80 health, 12 damage, 16 walkspeed
  • Limit : N/A

Gingersquire

  • Cost : 20 Candy
  • Role : Damager/Tank
  • Stats : 150 health, 25 damage, 14 walkspeed
  • Limit : 5 Gingersquires

Gingerbrute, "The Big One"

  • Cost : 150 Candy
  • Role : Boss - Damager/Brutal-Tank
  • Stats : 1000 health, 30 damage, 13 walkspeed (can throw gingerchunks, but deals 75 damage to itself)
  • Limit : 1 "The Big One"

Basic Gingermage

  • Cost : 7 Candy
  • Role : Healer (typically behind frontlines)
  • Stats : 25 health, heals 2 health a second (yes this does apply to the user too) for 1 target, 14 walkspeed
  • Limit : 5 Gingermages

Basic Gingertank

  • Cost : 12 Candy
  • Role : Tank
  • Stats : 120 health, 15 DMG, 12 walkspeed
  • Limit : 2 Gingertanks
stray stream
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cannonfodder 😭

hardy shell
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to be fair, you'll have more than one at most times

stray stream
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there should be an option to upgrade it to gingersquire with a candy cane sword and candy wheel shield

hardy shell
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i'ma use that

stray stream
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ginger + squire = gingersquire

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there should be an archer or boomerang one too

meager rampart
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Good concept but event abilities don't get added

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Masteries

stray stream
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i thought that too tbh

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hey maybe itll be the first--

hardy shell
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i hope 🙏

stray stream
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please tell me it takes years to get 150 candy-

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im not dealing with a miniboss

hardy shell
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eh i'd say at the start, you get 2 candy a kill

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seems fair

stray stream
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phew

hardy shell
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so to get 150, it would take a while

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at max, you would only probs get 7 a kill

stray stream
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i think the damage is fine on all of them but you would need to make them squishier

hardy shell
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with a maxed out factory

stray stream
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aight

hardy shell
stray stream
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and also i feel like they should lose one of their limbs if you hit them like reg gingerbread

hardy shell
stray stream
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kk

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btw can you send gingerbread army outside of factory??

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or do they spawn outside

hardy shell
verbal falcon
stray stream
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and will basic versions have regular versions too??

stray stream
hardy shell
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since i will give gingermages 3 different versions

verbal falcon
hardy shell
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one for attack, one for defense and one for healing

stray stream
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yeah and from basic gingermage to reg gingermage

stray stream
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and magnet mas was my favourite

verbal falcon
hardy shell
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i would've added it but we sure love discord's 2k character limit

verbal falcon
hardy shell
verbal falcon
hardy shell
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fairs

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might finish this later because i wanna get every mastery currently obtainable

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i have more than majority

stray stream
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im missing magnet now

hardy shell
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thats fair

hardy jackal
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You know you could've just make R move to gingerbread like bring out one of any minions that still alive in the dimension to the overworld following you instead of Mastery to make it stronger

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Minion summoning to the overworld soundes more reliable to me

verbal falcon
hardy jackal
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It's basically like 10 shadows technique

hardy shell
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thats true

hardy jackal
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I say dimension isn't what not unreliable

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But 60% of gingerbread ability lays inside of it

hardy shell
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true

verbal falcon
hardy jackal
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But again gingerbread is a pretty bullshit trapping ability so it's still a stretch

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Just make one of the houses in the gingerbread be in an exit to the overworld

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Cause i'm not calling my friend just to beat the shit out of Gingerbread

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While i'm trapped inside of it along with it's minions

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Basically if you completely agrees with me you can just recreate a new suggestion for it

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Both dimension and the overworld gingerbread has zero balance to each other

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One absolutely garbage

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and another absolutely bs

hardy shell
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i mean i was just making this to throw my ideas into the ring

hardy jackal
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Your idea basically turned gingerbread into Army ability except this version requires a bit more skill to use

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Your idea could've works the best with Army mastery cause it is currently being hated

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and for valid reasons

hardy shell
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thats true

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btw i haven't used army mastery in a while

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is it still buggy?

hardy jackal
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Sort of

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Not as much anymore

hardy shell
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ah makes sense

hardy jackal
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Army is a full-time Minion based ability

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Gingerbread is half versatile fighter and summon ability

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improve the way it was supposed to originally designed

hardy shell
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that makes sense

hardy jackal
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Changing the ability's class completely would throw the conflictions to the community who mains it

hardy shell
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i mean
ufo did somewhat the same thing as this and people love it for that

hardy jackal
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Ufo pretty much is something you nearly can't invades, But since they can't do much, For at least against experienced players

hardy shell
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it went from an offensive threat to a defensive army-type playstyle

hardy jackal
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There wasn't much call outs for it untill you actually have to take one down

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Considerately some god punch user gaining the benefits from this by teaming with one

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making the ufo completely 100% impossible to invade

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It's not balance but not problematic enough to causes annoying problems

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Although it still can

hardy shell
verbal falcon
hardy shell
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oh yea thats fair

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i mean if i get the chance to invade a ufo i sure as hell would

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its funny

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to be fair might make a suggestion for mastery ideas

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like farmer (which i would say could do with a mastery)

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since rn its kinda neish

verbal falcon
hardy shell
muted mirage
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Then why did you still suggested it

hardy shell
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didn't know beforehand

hardy shell
muted mirage
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Off topic, but peak pfp of yours

hardy shell
hardy jackal
hardy shell
hardy jackal
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Well i don't use ufo

muted mirage
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Or simply rework this to fit it for Army

muted mirage
hardy shell
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Gingerbread Mastery (could be used for an Army Mastery rework)

muted mirage
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Nice

mental shale
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so that it is not scattered throughout the post

mental shale
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thanks

hardy shell
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job done

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i'ma go make a new suggestion

hardy jackal
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That would be Gingerbread's first only defensive move and also offensive

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I'll probably might make suggestion of Gingerbread's minor rebalancing and R move later

verbal falcon