With barrier mastery E(10 second cooldown): You get to use the barrier wall as a strong one, doing more damage and more range. 20 damage.
Neutral: you spawn with a vortex of hexagons the deflect projectiles better, and it deflects back at the opponent.
Q(25 second cooldown): lets you summon your barrier dome but bigger, and you get to construct items and weapons when inside. (It does more damage depending on the weapon/item. You get 5 items to choose from, a throwable spear, a hammer, sword, an npc, and a projectile.)



