QOL
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Add an option to save hotbar arrangement
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Make ability themes change the appearance of the superball, walls, and maybe rockets.
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Stop the trowel failing to place a wall putting it on cooldown
-# Maybe also prevent placing walls on the mushroom as I should NOT be able to kill someone with a trowel... although this is more of a balance change
Balance changes
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Narrow the linked sword and firebrand hitbox by a fair amount to make it easier to strafe past, and extend the hitbox downwards slightly to make short targets like mushroom & army npcs, or players squashed by UFO mastery easier to hit.
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Remove the random pizza drop on kill with the firebrand or linked sword, making healing items more specialised
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Make the pizza slice item only replenish on a melee kill (effectively replacing the random drop chance with a gear)
-# - Should the random chance not be removed, simply increase the cooldown to ~30s (up from 16s) and make using it slow the user down -
Re-implement slingshot jumping
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Re-implement slingshot reload with a reload time of 2-3s and maximum capacity of ~3
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Buff whole pizza ally health, give army AI so that they target players which the brickbattler melees, and who melee the brickbattler.
- Shorten cooldown to ~20s ( should give 5s of downtime and make usage more flexible )
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Give bloxy cola a visual indicator that it is active, for example, soda's particle effects and / or hivemind's punch effect
- Make lifesteal ONLY affect damage dealt with the linked sword.
- Make lifesteal more potent ( 30% -> 50%, effectively bringing healing on a linked sword hit from 4.5 -> 7.5)